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CompassWidget

Repository source: CompassWidget

Description

This example creates a compass widget in the top right corner of the window. The widget can be used to modify the camera position via its distance and tilt sliders and its heading compass wheel.

Note for this example to work correctly VTK with version >= 9.2.20220831 is required.

Other languages

See (Cxx), (Python)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

CompassWidget.py

#!/usr/bin/env python3

import math

# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkCommonCore import (
    vtkCommand,
    vtkMath
)
from vtkmodules.vtkInteractionWidgets import (
    vtkCompassRepresentation,
    vtkCompassWidget
)
from vtkmodules.vtkRenderingAnnotation import vtkAnnotatedCubeActor
from vtkmodules.vtkRenderingCore import (
    vtkRenderWindow,
    vtkRenderWindowInteractor,
    vtkRenderer
)


def compass_widget_value_changed_callback(widget, event):
    """
    Callback to set the camera position according to the position parameters given by the vtkCompassWidget.
    """
    try:
        camera = widget.GetCurrentRenderer().active_camera
    except AttributeError:
        return

    # calculate new camera position from compass widget parameters
    distance = widget.distance
    tilt = vtkMath.RadiansFromDegrees(widget.tilt)
    heading = vtkMath.RadiansFromDegrees(widget.heading)

    x = distance * math.cos(heading) * math.cos(tilt)
    y = distance * math.sin(heading) * math.cos(tilt)
    z = distance * math.sin(tilt)

    camera.position = (x, y, z)
    camera.focal_point = (0, 0, 0)
    camera.view_up = (0, 0, 1)
    camera.clipping_range = (0.1, distance + 1)

    widget.current_renderer.Render()


def main():
    colors = vtkNamedColors()

    actor = vtkAnnotatedCubeActor()
    actor.cube_property.color = colors.GetColor3d('PeachPuff')

    renderer = vtkRenderer()
    render_window = vtkRenderWindow()
    render_window.AddRenderer(renderer)

    render_window_interactor = vtkRenderWindowInteractor()
    render_window_interactor.render_window = render_window

    # Create the widget and its representation.
    compass_representation = vtkCompassRepresentation(minimum_distance=2, maximum_distance=10)

    compass_widget = vtkCompassWidget(interactor=render_window_interactor, representation=compass_representation,
                                      distance=5, tilt_speed=45, distance_speed=2,
                                      default_renderer=renderer)

    # Add a callback to update the camera position on vtkCommand::WidgetValueChangedEvent.
    compass_widget.AddObserver(vtkCommand.WidgetValueChangedEvent, compass_widget_value_changed_callback)

    renderer.AddActor(actor)
    renderer.SetBackground(colors.GetColor3d('MidnightBlue'))

    render_window.SetSize(640, 480)
    render_window.SetWindowName('CompassWidget')

    render_window.Render()
    compass_widget.EnabledOn()

    # No interactor style - camera is moved by widget callback.
    render_window_interactor.interactor_style = None
    # Set camera to the initial position.
    compass_widget.InvokeEvent(vtkCommand.WidgetValueChangedEvent)

    render_window_interactor.Start()


if __name__ == '__main__':
    main()