HeadBone
Repository source: HeadBone
Description¶
This example generates an isosurface of human bone.
Info
See Figure 6-11b in Chapter 6 the VTK Textbook.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
HeadBone.py
#!/usr/bin/env python3
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkCommonDataModel import vtkMergePoints
from vtkmodules.vtkFiltersCore import (
vtkFlyingEdges3D,
vtkMarchingCubes
)
from vtkmodules.vtkFiltersModeling import vtkOutlineFilter
from vtkmodules.vtkIOImage import vtkMetaImageReader
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
file_name, use_flying_edges = get_program_parameters()
colors = vtkNamedColors()
# Create the RenderWindow, Renderer and Interactor.
ren = vtkRenderer(background=colors.GetColor3d('SlateGray'))
ren_win = vtkRenderWindow(size=(640, 480), window_name='HeadBone')
ren_win.AddRenderer(ren)
iren = vtkRenderWindowInteractor()
iren.render_window = ren_win
# Create the pipeline.
reader = vtkMetaImageReader(file_name=file_name)
if use_flying_edges:
iso = vtkFlyingEdges3D(compute_gradients=True, compute_scalars=False)
iso.SetValue(0, 1150)
else:
locator = vtkMergePoints(divisions=(64, 64, 92), number_of_points_per_bucket=2, automatic=False)
iso = vtkMarchingCubes(compute_gradients=True, compute_scalars=False, locator=locator)
iso.SetValue(0, 1150)
iso_mapper = vtkPolyDataMapper(scalar_visibility=False)
reader >> iso >> iso_mapper
iso_actor = vtkActor(mapper=iso_mapper)
iso_actor.SetMapper(iso_mapper)
iso_actor.property.color = colors.GetColor3d('Ivory')
outline = vtkOutlineFilter()
outline_mapper = vtkPolyDataMapper()
reader >> outline >> outline_mapper
outline_actor = vtkActor(mapper=outline_mapper)
outline_actor.property.color = colors.GetColor3d('White')
ren.AddActor(outline_actor)
ren.AddActor(iso_actor)
ren.active_camera.focal_point = (0, 0, 0)
ren.active_camera.position = (0, -1, 0)
ren.active_camera.view_up = (0, 0, -1)
ren.ResetCamera()
ren.active_camera.Dolly(1.5)
ren.ResetCameraClippingRange()
ren_win.Render()
iren.Start()
def get_program_parameters():
import argparse
description = 'Marching cubes surface of human bone.'
epilogue = '''
'''
parser = argparse.ArgumentParser(description=description, epilog=epilogue,
formatter_class=argparse.RawDescriptionHelpFormatter)
parser.add_argument('filename', help='FullHead.mhd.')
parser.add_argument('-m', '--marching_cubes', action='store_false',
help='Use Marching Cubes instead of Flying Edges.')
args = parser.parse_args()
return args.filename, args.marching_cubes
if __name__ == '__main__':
main()