MouseEventsObserver
Repository source: MouseEventsObserver
Description¶
This example directly changes the observers of the vtkInteractor, which is an easy way to disable events or to add some simple callback functions. For a more general framework using vtkInteractorStyle see MouseEvents. This specific example just disables the left mouse button of the vtkInteractorStyleTrackballCamera and prints a simple message instead.
Question
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Code¶
MouseEventsObserver.py
#!/usr/bin/env python
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersSources import vtkSphereSource
from vtkmodules.vtkInteractionStyle import vtkInteractorStyleTrackballCamera
from vtkmodules.vtkRenderingCore import (
    vtkActor,
    vtkPolyDataMapper,
    vtkRenderWindow,
    vtkRenderWindowInteractor,
    vtkRenderer
)
def main():
    colors = vtkNamedColors()
    source = vtkSphereSource(center=(0, 0, 0), radius=1)
    mapper = vtkPolyDataMapper()
    source >> mapper
    actor = vtkActor(mapper=mapper)
    actor.property.color = colors.GetColor3d('MistyRose')
    renderer = vtkRenderer(background=colors.GetColor3d('SlateGray'))
    renderer.AddActor(actor)
    renwin = vtkRenderWindow(window_name='MouseEventsObserver')
    renwin.AddRenderer(renderer)
    interactor = vtkRenderWindowInteractor()
    interactor.interactor_style = vtkInteractorStyleTrackballCamera()
    interactor.render_window = renwin
    def dummy_func1(obj, ev):
        print('Before Event')
    def dummy_func2(obj, ev):
        print('After Event')
    # Printing the interator gives you a list of registered
    #  observers of the current interactor style.
    # print(interactor)
    # Adding priorities allow to control the order of observer execution
    # (highest value first! If equal, the first added observer is called first).
    interactor.RemoveObservers('LeftButtonPressEvent')
    interactor.AddObserver('LeftButtonPressEvent', dummy_func1, 1.0)
    interactor.AddObserver('LeftButtonPressEvent', dummy_func2, -1.0)
    interactor.Initialize()
    renwin.Render()
    interactor.Start()
if __name__ == '__main__':
    main()
