IsoSubsample
Repository source: IsoSubsample
Description¶
An artifact called aliasing occurs when sub-sampling and is often associated with stair-stepping edges. Sampling theory proves that discrete sampled signals with spacing S, completely describe continuous functions composed of frequencies less than S/2. When a signal is sub-sampled, its capacity to hold high frequency information is reduced. However, the high frequency energy does not disappear. It wraps around the frequency spectrum appearing as a low frequency alias artifact. The solution, which eliminates this artifact, is to low-pass filter before sub-sampling.
Low-pass smoothing reduces the high frequency range of an image that would cause aliasing. The same aliasing phenomena occurs when acquiring data. If a signal from an analog source contains high frequencies, saving the analog data in a discrete form requires sub-sampling that will introduce alias artifacts. For this reason, it is common practice to acquire data at high resolutions,then smooth and subsample to reduce the image to a manageable size.
This example demonstrates aliasing that occurs when a high-frequency signal is sub-sampled. High frequencies appear as low frequency artifacts. The left image is an isosurface of a skull after sub-sampling. The right image used a low-pass filter before sub-sampling to reduce aliasing.
Info
See this figure in Chapter 10 the VTK Textbook.
Info
The example uses src/Testing/Data/FullHead.mhd
which references src/Testing/Data/FullHead.raw.gz
.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
IsoSubsample.py
#!/usr/bin/env python3
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersGeneral import vtkImageMarchingCubes
from vtkmodules.vtkIOImage import vtkImageReader2Factory
from vtkmodules.vtkImagingCore import vtkImageShrink3D
from vtkmodules.vtkImagingGeneral import vtkImageGaussianSmooth
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
colors = vtkNamedColors()
file_name = get_program_parameters()
# Read the image.
reader = vtkImageReader2Factory().CreateImageReader2(file_name)
reader.file_name = file_name
# Smoothed pipeline.
smooth = vtkImageGaussianSmooth(dimensionality=3, standard_deviations=(1.75, 1.75, 0.0), radius_factor=2)
subsample_smoothed = vtkImageShrink3D(shrink_factors=(4, 4, 1))
iso_smoothed = vtkImageMarchingCubes()
iso_smoothed.SetValue(0, 1150)
iso_smoothed_mapper = vtkPolyDataMapper(scalar_visibility=False)
reader >> smooth >> subsample_smoothed >> iso_smoothed >> iso_smoothed_mapper
iso_smoothed_actor = vtkActor(mapper=iso_smoothed_mapper)
iso_smoothed_actor.SetMapper(iso_smoothed_mapper)
iso_smoothed_actor.property.color = colors.GetColor3d('Ivory')
# Unsmoothed pipeline.
# Sub sample the data.
subsample = vtkImageShrink3D(shrink_factors=(4, 4, 1))
iso = vtkImageMarchingCubes()
iso.SetValue(0, 1150)
iso_mapper = vtkPolyDataMapper(scalar_visibility=False)
reader >> subsample >> iso >> iso_mapper
iso_actor = vtkActor(mapper=iso_mapper)
iso_actor.property.color = colors.GetColor3d('Ivory')
# The rendering Pipeline.
# Set up the render window, renderer, and interactor.
left_viewport = [0.0, 0.0, 0.5, 1.0]
right_viewport = [0.5, 0.0, 1.0, 1.0]
renderer_left = vtkRenderer(background=colors.GetColor3d('SlateGray'), viewport=left_viewport)
renderer_left.AddActor(iso_actor)
renderer_right = vtkRenderer(background=colors.GetColor3d('LightSlateGray'), viewport=right_viewport)
renderer_right.AddActor(iso_smoothed_actor)
render_window = vtkRenderWindow(size=(640, 480), window_name='IsoSubsample')
render_window.AddRenderer(renderer_left)
render_window.AddRenderer(renderer_right)
render_window_interactor = vtkRenderWindowInteractor()
render_window_interactor.render_window = render_window
renderer_left.active_camera.focal_point = (0.0, 0.0, 0.0)
renderer_left.active_camera.position = (0.0, -1.0, 0.0)
renderer_left.active_camera.view_up = (0.0, 0.0, -1.0)
renderer_left.ResetCamera()
renderer_left.active_camera.Azimuth(-20.0)
renderer_left.active_camera.Elevation(20.0)
renderer_left.active_camera.Dolly(1.5)
renderer_left.ResetCameraClippingRange()
renderer_right.active_camera = renderer_left.active_camera
render_window.Render()
render_window_interactor.Start()
def get_program_parameters():
import argparse
description = 'This figure demonstrates aliasing that occurs when a high-frequency signal is subsampled.'
epilogue = '''
High frequencies appear as low frequency artifacts.
The left image is an isosurface of a skull after subsampling.
The right image used a low-pass filter before subsampling to reduce aliasing.
'''
parser = argparse.ArgumentParser(description=description, epilog=epilogue,
formatter_class=argparse.RawDescriptionHelpFormatter)
parser.add_argument('filename', help='FullHead.mhd.')
args = parser.parse_args()
return args.filename
if __name__ == '__main__':
main()