HyperTreeGridSource
Repository source: HyperTreeGridSource
Question
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Code¶
HyperTreeGridSource.py
#!/usr/bin/env python3
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersGeneral import vtkShrinkFilter
from vtkmodules.vtkFiltersHyperTree import vtkHyperTreeGridToUnstructuredGrid
from vtkmodules.vtkFiltersSources import vtkHyperTreeGridSource
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkDataSetMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
colors = vtkNamedColors()
# Create a hyper tree grid source.
descriptor = [
'RRR .R. .RR ..R ..R .R.|R.......................... ',
'........................... ........................... ',
'.............R............. ....RR.RR........R......... ',
'.....RRRR.....R.RR......... ........................... ',
'........................... ',
'...........................|........................... ',
'........................... ........................... ',
'...RR.RR.......RR.......... ........................... ',
'RR......................... ........................... ',
'........................... ........................... ',
'........................... ........................... ',
'........................... ........................... ',
'............RRR............|........................... ',
'........................... .......RR.................. ',
'........................... ........................... ',
'........................... ........................... ',
'........................... ........................... ',
'........................... ',
'...........................|........................... ',
'...........................',
]
source = vtkHyperTreeGridSource(max_depth=6, dimensions=(4, 4, 3), grid_scale=(1.5, 1.0, 0.7), branch_factor=4,
descriptor=''.join(descriptor))
# Hyper tree grid to unstructured grid filter.
htg2ug = vtkHyperTreeGridToUnstructuredGrid()
shrink = vtkShrinkFilter(shrink_factor=0.8)
mapper = vtkDataSetMapper(scalar_visibility=False)
source >> htg2ug >> shrink >> mapper
actor = vtkActor(mapper=mapper)
actor.property.diffuse_color = colors.GetColor3d('Burlywood')
renderer = vtkRenderer(background=colors.GetColor3d('SlateGray'))
render_window = vtkRenderWindow(size=(640, 480), window_name='HyperTreeGridSource')
render_window.AddRenderer(renderer)
interactor = vtkRenderWindowInteractor()
interactor.render_window = render_window
renderer.AddActor(actor)
renderer.ResetCamera()
renderer.active_camera.Azimuth(150)
renderer.active_camera.Elevation(30)
renderer.ResetCameraClippingRange()
render_window.Render()
interactor.Start()
if __name__ == '__main__':
main()