RandomGraphSource
Repository source: RandomGraphSource
Question
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Code¶
RandomGraphSource.py
#!/usr/bin/env python3
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkInfovisCore import vtkRandomGraphSource
# noinspection PyUnresolvedReferences
from vtkmodules.vtkInfovisLayout import vtkForceDirectedLayoutStrategy
from vtkmodules.vtkViewsInfovis import vtkGraphLayoutView
def main():
colors = vtkNamedColors()
# seed=123 ensures repeatable results for testing. Remove this off for real use.
random_graph_source = vtkRandomGraphSource(number_of_vertices=5, number_of_edges=4, seed=123)
random_graph_source.update()
# force_directed = vtkForceDirectedLayoutStrategy()
graph_layout_view = vtkGraphLayoutView()
graph_layout_view.AddRepresentationFromInput(random_graph_source.GetOutput())
# If we create a layout object directly, just set the pointer through this method.
# graph_layout_view.SetLayoutStrategy(force_directed)
graph_layout_view.SetLayoutStrategyToForceDirected()
graph_layout_view.renderer.background = colors.GetColor3d('Navy')
graph_layout_view.renderer.background2 = colors.GetColor3d('MidnightBlue')
graph_layout_view.render_window.window_name = 'RandomGraphSource'
graph_layout_view.Render()
graph_layout_view.ResetCamera()
graph_layout_view.interactor.Start()
if __name__ == '__main__':
main()