ProgrammableGlyphs
Repository source: ProgrammableGlyphs
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Code¶
ProgrammableGlyphs.py
#!/usr/bin/env python
# Python example translated directly from Tcl test
# [vtk_source]/Graphics/Testing/Tcl/progGlyphs.tcl
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersCore import vtkElevationFilter
from vtkmodules.vtkFiltersProgrammable import vtkProgrammableGlyphFilter
from vtkmodules.vtkFiltersSources import (
vtkPlaneSource,
vtkSuperquadricSource
)
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
res = 6
plane = vtkPlaneSource()
plane.SetResolution(res, res)
colors = vtkElevationFilter()
colors.SetInputConnection(plane.GetOutputPort())
colors.SetLowPoint(-0.25, -0.25, -0.25)
colors.SetHighPoint(0.25, 0.25, 0.25)
planeMapper = vtkPolyDataMapper()
planeMapper.SetInputData(colors.GetPolyDataOutput())
planeActor = vtkActor()
planeActor.SetMapper(planeMapper)
planeActor.GetProperty().SetRepresentationToWireframe()
# create simple poly data so we can apply glyph
squad = vtkSuperquadricSource()
def Glyph():
"""
# procedure for generating glyphs
:return:
"""
xyz = glypher.GetPoint()
x = xyz[0]
y = xyz[1]
length = glypher.GetInput(0).GetLength()
scale = length / (2.0 * res)
squad.SetScale(scale, scale, scale)
squad.SetCenter(xyz)
squad.SetPhiRoundness(abs(x) * 5.0)
squad.SetThetaRoundness(abs(y) * 5.0)
glypher = vtkProgrammableGlyphFilter()
glypher.SetInputConnection(colors.GetOutputPort())
glypher.SetSourceConnection(squad.GetOutputPort())
glypher.SetGlyphMethod(Glyph)
glyphMapper = vtkPolyDataMapper()
glyphMapper.SetInputConnection(glypher.GetOutputPort())
glyphActor = vtkActor()
glyphActor.SetMapper(glyphMapper)
colors = vtkNamedColors()
# Create the rendering stuff
ren1 = vtkRenderer()
renWin = vtkRenderWindow()
renWin.SetMultiSamples(0)
renWin.AddRenderer(ren1)
iren = vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)
ren1.AddActor(planeActor)
ren1.AddActor(glyphActor)
ren1.SetBackground(colors.GetColor3d('Silver'))
renWin.SetSize(450, 450)
renWin.SetWindowName('ProgrammableGlyphs')
renWin.Render()
ren1.GetActiveCamera().Zoom(1.3)
iren.Start()
if __name__ == '__main__':
main()