ColorAnActor
Repository source: ColorAnActor
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ColorAnActor.py
#!/usr/bin/env python
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersSources import vtkSphereSource
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
colors = vtkNamedColors()
# create a rendering window and renderer
ren = vtkRenderer()
renWin = vtkRenderWindow()
renWin.AddRenderer(ren)
renWin.SetWindowName('ColorAnActor')
# create a renderwindowinteractor
iren = vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)
# create source
source = vtkSphereSource()
source.SetCenter(0, 0, 0)
source.SetRadius(5.0)
# mapper
mapper = vtkPolyDataMapper()
mapper.SetInputConnection(source.GetOutputPort())
# actor
actor = vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetColor(colors.GetColor3d('Bisque'))
# assign actor to the renderer
ren.AddActor(actor)
ren.SetBackground(colors.GetColor3d('Navy'))
# enable user interface interactor
iren.Initialize()
renWin.Render()
iren.Start()
if __name__ == '__main__':
main()