InteractorStyleTrackballActor
Repository source: InteractorStyleTrackballActor
Description¶
Move, rotate, and scale an object in 3D.
Other languages
See (PythonicAPI)
Question
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Code¶
InteractorStyleTrackballActor.py
#!/usr/bin/env python
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersSources import vtkSphereSource
from vtkmodules.vtkInteractionStyle import vtkInteractorStyleTrackballActor
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
colors = vtkNamedColors()
# create a rendering window and renderer
ren = vtkRenderer()
renWin = vtkRenderWindow()
renWin.AddRenderer(ren)
renWin.SetWindowName('InteractorStyleTrackballActor')
# create a renderwindowinteractor
iren = vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)
style = vtkInteractorStyleTrackballActor()
iren.SetInteractorStyle(style)
# create source
sphereSource = vtkSphereSource()
# mapper
mapper = vtkPolyDataMapper()
mapper.SetInputConnection(sphereSource.GetOutputPort())
# actor
actor = vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetColor(colors.GetColor3d('Chartreuse'))
# assign actor to the renderer
ren.AddActor(actor)
ren.SetBackground(colors.GetColor3d('PaleGoldenrod'))
# enable user interface interactor
iren.Initialize()
renWin.Render()
iren.Start()
if __name__ == '__main__':
main()