TransientHDFReader
Repository source: TransientHDFReader
Description¶
That example uses a feature of vtk_hdf5 that is only available in vtk/master and will be released with VTK 9.3. See this blog post for more information.
Other languages
See (Cxx), (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
TransientHDFReader.py
#!/usr/bin/env python3
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingContextOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkIOHDF import vtkHDFReader
from vtkmodules.vtkInteractionStyle import vtkInteractorStyleTrackballCamera
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkDiscretizableColorTransferFunction,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def get_program_parameters():
import argparse
description = 'Read transient data writen inside a vtkhdf file.'
epilogue = ''''''
parser = argparse.ArgumentParser(description=description, epilog=epilogue,
formatter_class=argparse.RawDescriptionHelpFormatter)
parser.add_argument('file_name', help='warping_spheres.vtkhdf')
args = parser.parse_args()
return args.file_name
def main():
fn = get_program_parameters()
colors = vtkNamedColors()
# Read the dataset.
reader = vtkHDFReader()
reader.SetFileName(fn)
reader.Update()
print('Number of steps: ', reader.GetNumberOfSteps())
polydata = reader.GetOutput()
# Render the dataset.
mapper = vtkPolyDataMapper()
mapper.SetInputData(polydata)
mapper.SetLookupTable(get_ctf())
mapper.SetScalarModeToUsePointFieldData()
mapper.SelectColorArray('SpatioTemporalHarmonics')
actor = vtkActor()
actor.SetMapper(mapper)
renderer = vtkRenderer()
renderer.SetBackground(colors.GetColor3d('Wheat'))
renderer.UseHiddenLineRemovalOn()
renderer.AddActor(actor)
ren_win = vtkRenderWindow()
ren_win.AddRenderer(renderer)
ren_win.SetWindowName('TransientHDFReader')
ren_win.SetSize(1024, 512)
ren_win.Render()
# Add the interactor.
iren = vtkRenderWindowInteractor()
iren.SetRenderWindow(ren_win)
# Add the animation callback.
observer = AnimationObserver(iren, reader)
# You must initialize the vtkRenderWindowInteractor
# before adding the observer and setting the repeating timer.
iren.Initialize()
iren.AddObserver('TimerEvent', observer)
iren.CreateRepeatingTimer(50)
i_style = vtkInteractorStyleTrackballCamera()
iren.SetInteractorStyle(i_style)
iren.Start()
def get_ctf():
ctf = vtkDiscretizableColorTransferFunction()
ctf.SetColorSpaceToLab()
ctf.SetScaleToLinear()
ctf.AddRGBPoint(-30.3399130649763, 0.0862745098039216, 0.00392156862745098, 0.298039215686275)
ctf.AddRGBPoint(-29.3502559661865, 0.113725, 0.0235294, 0.45098)
ctf.AddRGBPoint(-28.5283393859863, 0.105882, 0.0509804, 0.509804)
ctf.AddRGBPoint(-27.958028793335, 0.0392157, 0.0392157, 0.560784)
ctf.AddRGBPoint(-27.4044914245605, 0.0313725, 0.0980392, 0.6)
ctf.AddRGBPoint(-26.8677291870117, 0.0431373, 0.164706, 0.639216)
ctf.AddRGBPoint(-26.096134185791, 0.054902, 0.243137, 0.678431)
ctf.AddRGBPoint(-25.0729293823242, 0.054902, 0.317647, 0.709804)
ctf.AddRGBPoint(-23.8148933330084, 0.0509804, 0.396078, 0.741176)
ctf.AddRGBPoint(-22.9992658665124, 0.0392157, 0.466667, 0.768627)
ctf.AddRGBPoint(-22.1836384000164, 0.0313725, 0.537255, 0.788235)
ctf.AddRGBPoint(-21.3323650360107, 0.0313725, 0.615686, 0.811765)
ctf.AddRGBPoint(-20.4601268768311, 0.0235294, 0.709804, 0.831373)
ctf.AddRGBPoint(-19.5878868103027, 0.0509804, 0.8, 0.85098)
ctf.AddRGBPoint(-18.8666133880615, 0.0705882, 0.854902, 0.870588)
ctf.AddRGBPoint(-18.1956596374512, 0.262745, 0.901961, 0.862745)
ctf.AddRGBPoint(-17.6085758209229, 0.423529, 0.941176, 0.87451)
ctf.AddRGBPoint(-16.7027893066406, 0.572549, 0.964706, 0.835294)
ctf.AddRGBPoint(-16.0989303588867, 0.658824, 0.980392, 0.843137)
ctf.AddRGBPoint(-15.6628112792969, 0.764706, 0.980392, 0.866667)
ctf.AddRGBPoint(-15.1931447982788, 0.827451, 0.980392, 0.886275)
ctf.AddRGBPoint(-14.2705841064453, 0.913725, 0.988235, 0.937255)
ctf.AddRGBPoint(-13.9854288101196, 1, 1, 0.972549019607843)
ctf.AddRGBPoint(-13.7002735137939, 0.988235, 0.980392, 0.870588)
ctf.AddRGBPoint(-13.2809276580811, 0.992156862745098, 0.972549019607843, 0.803921568627451)
ctf.AddRGBPoint(-12.9622249603271, 0.992157, 0.964706, 0.713725)
ctf.AddRGBPoint(-12.4254627227783, 0.988235, 0.956863, 0.643137)
ctf.AddRGBPoint(-11.5699977874756, 0.980392, 0.917647, 0.509804)
ctf.AddRGBPoint(-10.8487224578857, 0.968627, 0.87451, 0.407843)
ctf.AddRGBPoint(-10.1106739044189, 0.94902, 0.823529, 0.321569)
ctf.AddRGBPoint(-9.57391166687012, 0.929412, 0.776471, 0.278431)
ctf.AddRGBPoint(-8.78554153442383, 0.909804, 0.717647, 0.235294)
ctf.AddRGBPoint(-8.08104133605957, 0.890196, 0.658824, 0.196078)
ctf.AddRGBPoint(-7.50234400308847, 0.878431, 0.619608, 0.168627)
ctf.AddRGBPoint(-6.68671653659248, 0.870588, 0.54902, 0.156863)
ctf.AddRGBPoint(-5.87108907009648, 0.85098, 0.47451, 0.145098)
ctf.AddRGBPoint(-5.05546160360049, 0.831373, 0.411765, 0.133333)
ctf.AddRGBPoint(-4.23983413710449, 0.811765, 0.345098, 0.113725)
ctf.AddRGBPoint(-3.4242066706085, 0.788235, 0.266667, 0.0941176)
ctf.AddRGBPoint(-2.6085792041125, 0.741176, 0.184314, 0.0745098)
ctf.AddRGBPoint(-1.79295173761651, 0.690196, 0.12549, 0.0627451)
ctf.AddRGBPoint(-0.977324271120517, 0.619608, 0.0627451, 0.0431373)
ctf.AddRGBPoint(-0.214114964008331, 0.54902, 0.027451, 0.0705882)
ctf.AddRGBPoint(0.456838220357895, 0.470588, 0.0156863, 0.0901961)
ctf.AddRGBPoint(1.21166050434113, 0.4, 0.00392157, 0.101961)
ctf.AddRGBPoint(2.28518559486346, 0.188235294117647, 0, 0.0705882352941176)
ctf.SetNumberOfValues(46)
ctf.DiscretizeOff()
return ctf
class AnimationObserver(object):
def __init__(self, interactor, reader):
self.interactor = interactor
self.reader = reader
def __call__(self, caller, ev):
step = 0 if (self.reader.GetStep() == self.reader.GetNumberOfSteps() - 1) else self.reader.GetStep() + 1
self.reader.SetStep(step)
print('Current step: ', self.reader.GetStep())
self.reader.Update()
self.interactor.Render()
if __name__ == '__main__':
main()