ConstructTree
Repository source: ConstructTree
Other languages
See (Cxx), (PythonicAPI)
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Code¶
ConstructTree.py
#!/usr/bin/env python
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonDataModel import (
vtkMutableDirectedGraph,
vtkTree
)
from vtkmodules.vtkViewsInfovis import vtkGraphLayoutView
def main():
graph = vtkMutableDirectedGraph()
v1 = graph.AddVertex()
v2 = graph.AddChild(v1)
graph.AddChild(v1)
graph.AddChild(v2)
# equivalent to:
# V1 = g.AddVertex()
# V2 = g.AddVertex()
# V3 = g.AddVertex()
# V4 = g.AddVertex()
# g.AddEdge ( V1, V2 )
# g.AddEdge ( V1, V3 )
# g.AddEdge ( V2, V4 )
tree = vtkTree()
success = tree.CheckedShallowCopy(graph)
print('Success?', success)
# std::cout << 'Success? ' << success << std::endl
treeLayoutView = vtkGraphLayoutView()
treeLayoutView.AddRepresentationFromInput(tree)
treeLayoutView.SetLayoutStrategyToTree()
treeLayoutView.ResetCamera()
treeLayoutView.Render()
treeLayoutView.GetInteractor().Start()
if __name__ == '__main__':
main()