TransformPolyData
Repository source: TransformPolyData
Description¶
This example demonstrates how to apply a transform to a data set. It uses vtkTransformPolyDataFilter, but it can be replaced with vtkTransformFilter for different types of data sets, including vtkUnstructuredGrid and vtkStructuredGrid. vtkTransformFilter will work with vtkPolyData, too).
Question
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Code¶
TransformPolyData.py
#!/usr/bin/env python
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkCommonTransforms import vtkTransform
from vtkmodules.vtkFiltersGeneral import vtkTransformPolyDataFilter
from vtkmodules.vtkFiltersSources import vtkSphereSource
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkPolyDataMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def main():
colors = vtkNamedColors()
# Create the polydata geometry
sphereSource = vtkSphereSource()
sphereSource.Update()
# Set up the actor to display the untransformed polydata
originalMapper = vtkPolyDataMapper()
originalMapper.SetInputConnection(sphereSource.GetOutputPort())
originalActor = vtkActor()
originalActor.SetMapper(originalMapper)
originalActor.GetProperty().SetColor(colors.GetColor3d('Blue'))
# Set up the transform filter
translation = vtkTransform()
translation.Translate(1.0, 2.0, 3.0)
transformFilter = vtkTransformPolyDataFilter()
transformFilter.SetInputConnection(sphereSource.GetOutputPort())
transformFilter.SetTransform(translation)
transformFilter.Update()
# Set up the actor to display the transformed polydata
transformedMapper = vtkPolyDataMapper()
transformedMapper.SetInputConnection(transformFilter.GetOutputPort())
transformedActor = vtkActor()
transformedActor.SetMapper(transformedMapper)
transformedActor.GetProperty().SetColor(colors.GetColor3d('Red'))
# Set up the rest of the visualization pipeline
renderer = vtkRenderer()
renderer.AddActor(originalActor)
renderer.AddActor(transformedActor)
renderer.SetBackground(colors.GetColor3d('Green'))
renderWindow = vtkRenderWindow()
renderWindow.AddRenderer(renderer)
renderWindowInteractor = vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
renderWindow.SetWindowName('TransformPolyData')
renderWindow.Render()
renderWindowInteractor.Start()
if __name__ == '__main__':
main()