CreateESGrid
Repository source: CreateESGrid
Description¶
This example demonstrates how (1) to create an explicit structured grid and (2) to convert an explicit structured grid into an unstructured grid or vice versa.
Other languages
See (Cxx), (PythonicAPI)
Question
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Code¶
CreateESGrid.py
#!/usr/bin/env python
import numpy as np
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkCommonCore import vtkPoints
from vtkmodules.vtkCommonDataModel import (
vtkCellArray,
vtkExplicitStructuredGrid
)
from vtkmodules.vtkFiltersCore import (
vtkExplicitStructuredGridToUnstructuredGrid,
vtkUnstructuredGridToExplicitStructuredGrid
)
from vtkmodules.vtkInteractionStyle import vtkInteractorStyleRubberBandPick
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkDataSetMapper,
vtkRenderWindow,
vtkRenderWindowInteractor,
vtkRenderer
)
def create_explicit_structured_grid(dimensions, spacing=(1, 1, 1)):
"""Create an explicit structured grid.
Parameters
----------
dimensions : tuple(int, int, int)
The number of points in the I, J and K directions.
spacing : tuple(int, int, int)
The spacing between points in the I, J and K directions.
Returns
-------
grid : vtkExplicitStructuredGrid
An explicit structured grid.
"""
ni, nj, nk = dimensions
si, sj, sk = spacing
points = vtkPoints()
for z in range(0, nk * sk, sk):
for y in range(0, nj * sj, sj):
for x in range(0, ni * si, si):
points.InsertNextPoint((x, y, z))
cells = vtkCellArray()
for k in range(0, nk - 1):
for j in range(0, nj - 1):
for i in range(0, ni - 1):
multi_index = ([i, i + 1, i + 1, i, i, i + 1, i + 1, i],
[j, j, j + 1, j + 1, j, j, j + 1, j + 1],
[k, k, k, k, k + 1, k + 1, k + 1, k + 1])
pts = np.ravel_multi_index(multi_index, dimensions, order='F')
cells.InsertNextCell(8, pts)
grid = vtkExplicitStructuredGrid()
grid.SetDimensions(ni, nj, nk)
grid.SetPoints(points)
grid.SetCells(cells)
return grid
def convert_to_unstructured_grid(grid):
"""Convert explicit structured grid to unstructured grid.
Parameters
----------
grid : vtkExplicitStructuredGrid
An explicit structured grid.
Returns
-------
vtkUnstructuredGrid
An unstructured grid.
"""
converter = vtkExplicitStructuredGridToUnstructuredGrid()
converter.SetInputData(grid)
converter.Update()
return converter.GetOutput()
def convert_to_explicit_structured_grid(grid):
"""Convert unstructured grid to explicit structured grid.
Parameters
----------
grid : UnstructuredGrid
An unstructured grid.
Returns
-------
vtkExplicitStructuredGrid
An explicit structured grid. The ``'BLOCK_I'``, ``'BLOCK_J'`` and
``'BLOCK_K'`` cell arrays are required.
"""
converter = vtkUnstructuredGridToExplicitStructuredGrid()
converter.SetInputData(grid)
converter.SetInputArrayToProcess(0, 0, 0, 1, 'BLOCK_I')
converter.SetInputArrayToProcess(1, 0, 0, 1, 'BLOCK_J')
converter.SetInputArrayToProcess(2, 0, 0, 1, 'BLOCK_K')
converter.Update()
return converter.GetOutput()
def main():
grid = create_explicit_structured_grid((5, 6, 7), (20, 10, 1))
grid = convert_to_unstructured_grid(grid)
grid = convert_to_explicit_structured_grid(grid)
mapper = vtkDataSetMapper()
mapper.SetInputData(grid)
colors = vtkNamedColors()
actor = vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().EdgeVisibilityOn()
actor.GetProperty().LightingOff()
actor.GetProperty().SetColor(colors.GetColor3d('Seashell'))
renderer = vtkRenderer()
renderer.AddActor(actor)
renderer.SetBackground(colors.GetColor3d('DarkSlateGray'))
window = vtkRenderWindow()
window.AddRenderer(renderer)
window.SetWindowName('CreateESGrid')
window.SetSize(1024, 768)
window.Render()
camera = renderer.GetActiveCamera()
camera.SetPosition(8.383354, -72.468670, 94.262605)
camera.SetFocalPoint(42.295234, 21.111537, -0.863606)
camera.SetViewUp(0.152863, 0.676710, 0.720206)
camera.SetDistance(137.681759)
camera.SetClippingRange(78.173985, 211.583658)
interactor = vtkRenderWindowInteractor()
interactor.SetRenderWindow(window)
interactor.SetInteractorStyle(vtkInteractorStyleRubberBandPick())
window.Render()
interactor.Start()
if __name__ == '__main__':
main()