TextWidget
Repository source: TextWidget
Description¶
vtkTextWidget object provides support for interactively placing text on the 2D overlay plane.
The text is defined by an instance of vtkTextActor object.
Question
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Code¶
TextWidget.java
import vtk.vtkRenderWindow;
import vtk.vtkActor;
import vtk.vtkNativeLibrary;
import vtk.vtkPolyDataMapper;
import vtk.vtkNamedColors;
import vtk.vtkRenderer;
import vtk.vtkSphereSource;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkTextActor;
import vtk.vtkTextRepresentation;
import vtk.vtkTextWidget;
public class TextWidget
{
//-----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
vtkNamedColors colors = new vtkNamedColors();
//For Actor Color
double actorColor[] = new double[4];
//Renderer Background Color
double Bgcolor[] = new double[4];
//TextColor
double TextColor[] = new double[4];
colors.GetColor("DimGray", actorColor);
colors.GetColor("MidnightBlue", Bgcolor);
colors.GetColor("Yellow", TextColor);
// Create the renderer, render window and interactor.
vtkRenderer ren = new vtkRenderer();
vtkRenderWindow renWin = new vtkRenderWindow();
renWin.AddRenderer(ren);
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
//Create a Sphere
vtkSphereSource Sphere = new vtkSphereSource();
Sphere.Update();
//Create a Mapper and Actor
vtkPolyDataMapper Mapper = new vtkPolyDataMapper();
Mapper.SetInputConnection(Sphere.GetOutputPort());
vtkActor Actor = new vtkActor();
Actor.SetMapper(Mapper);
Actor.GetProperty().SetColor(actorColor);
// Create the text widget
vtkTextActor TextActor = new vtkTextActor();
TextActor.SetInput("This is a Sphere");
TextActor.GetTextProperty().SetColor(TextColor);
TextActor.GetTextProperty().SetFontFamilyToCourier();
vtkTextWidget TextWidget = new vtkTextWidget();
vtkTextRepresentation TextRepresentation = new vtkTextRepresentation();
TextRepresentation.GetPositionCoordinate().SetValue(0.15, 0.15);
TextRepresentation.GetPosition2Coordinate().SetValue(0.7, 0.2);
TextWidget.SetRepresentation(TextRepresentation);
TextWidget.SetInteractor(iren);
TextWidget.SetTextActor(TextActor);
TextWidget.SelectableOff();
//Visualize the actor
ren.AddActor(Actor);
ren.SetBackground(Bgcolor);
renWin.SetSize(300, 300);
renWin.Render();
TextWidget.On();
iren.Initialize();
iren.Start();
}
}