BalloonWidget
Repository source: BalloonWidget
Description¶
This example creates a sphere and a regular polygon. The balloon text describes each object when you hover over it.
Other languages
See (Cxx), (Python), (PythonicAPI)
Question
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Code¶
BalloonWidget.java
import vtk.vtkRenderWindow;
import vtk.vtkActor;
import vtk.vtkNativeLibrary;
import vtk.vtkPolyDataMapper;
import vtk.vtkRegularPolygonSource;
import vtk.vtkNamedColors;
import vtk.vtkRenderer;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkBalloonRepresentation;
import vtk.vtkBalloonWidget;
import vtk.vtkSphereSource;
public class BalloonWidget
{
//-----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
vtkNamedColors colors = new vtkNamedColors();
//For Actor Color
double SphereactorColor[] = new double[4];
//Renderer Background Color
double Bgcolor[] = new double[4];
//PolygonActor color
double PolygonActorColor[] = new double[4];
colors.GetColor("OrangeRed", SphereactorColor);
colors.GetColor("SkyBlue", Bgcolor);
colors.GetColor("Indigo", PolygonActorColor);
//Create a Sphere
vtkSphereSource Sphere = new vtkSphereSource();
Sphere.SetCenter(-4.0,0.0,0.0);
Sphere.SetRadius(4.0);
Sphere.Update();
//Create a Mapper and Actor
vtkPolyDataMapper Mapper = new vtkPolyDataMapper();
Mapper.SetInputConnection(Sphere.GetOutputPort());
vtkActor SphereActor = new vtkActor();
SphereActor.SetMapper(Mapper);
SphereActor.GetProperty().SetColor(SphereactorColor);
//Regular Polygon
vtkRegularPolygonSource RegularPolygon = new vtkRegularPolygonSource();
RegularPolygon.SetCenter(4, 0, 0);
RegularPolygon.SetRadius(4);
RegularPolygon.Update();
vtkPolyDataMapper PolygonMapper = new vtkPolyDataMapper();
PolygonMapper.SetInputConnection(RegularPolygon.GetOutputPort());
vtkActor PolygonActor = new vtkActor();
PolygonActor.SetMapper(PolygonMapper);
PolygonActor.GetProperty().SetColor(PolygonActorColor);
// Create the renderer, render window and interactor.
vtkRenderer ren = new vtkRenderer();
vtkRenderWindow renWin = new vtkRenderWindow();
renWin.AddRenderer(ren);
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
//Create the widget
vtkBalloonRepresentation BalloonRep = new vtkBalloonRepresentation();
BalloonRep.SetBalloonLayoutToImageRight();
vtkBalloonWidget BalloonWidget = new vtkBalloonWidget();
BalloonWidget.SetInteractor(iren);
BalloonWidget.SetRepresentation(BalloonRep);
BalloonWidget.AddBalloon(SphereActor,"Sphere");
BalloonWidget.AddBalloon(PolygonActor,"Polygon");
// Visualise the arrow
ren.AddActor(SphereActor);
ren.AddActor(PolygonActor);
ren.SetBackground(Bgcolor);
renWin.SetSize(300, 300);
renWin.Render();
BalloonWidget.EnabledOn();
iren.Initialize();
iren.Start();
}
}