Vol
Repository source: Vol
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See (Cxx), (Python), (PythonicAPI)
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Code¶
Vol.java
import vtk.vtkActor;
import vtk.vtkNamedColors;
import vtk.vtkNativeLibrary;
import vtk.vtkPolyDataMapper;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkStructuredPoints;
import vtk.vtkDoubleArray;
import vtk.vtkContourFilter;
public class Vol
{
// -----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
int i, j, k, kOffset, jOffset, offset;
double x, y, z, sp;
double s;
vtkNamedColors colors = new vtkNamedColors();
//For Actor Color
double actorColor[] = new double[4];
//Renderer Background Color
double Bgcolor[] = new double[4];
colors.GetColor("Salmon", actorColor);
colors.GetColor("SlateGray", Bgcolor);
vtkStructuredPoints vol = new vtkStructuredPoints();
vol.SetDimensions(26,26,26);
vol.SetOrigin(-0.5,-0.5,-0.5);
sp = 1.0/25.0;
vol.SetSpacing(sp, sp, sp);
vtkDoubleArray scalars = new vtkDoubleArray();
scalars.SetNumberOfComponents(1);
scalars.SetNumberOfTuples(26*26*26);
for (k=0; k<26; k++)
{
z = -0.5 + k*sp;
kOffset = k * 26 * 26;
for (j=0; j<26; j++)
{
y = -0.5 + j*sp;
jOffset = j * 26;
for (i=0; i<26; i++)
{
x = -0.5 + i*sp;
s = x*x + y*y + z*z - (0.4*0.4);
offset = i + jOffset + kOffset;
scalars.InsertTuple1(offset, s);
}
}
}
vol.GetPointData().SetScalars(scalars);
vtkContourFilter contour = new vtkContourFilter();
contour.SetInputData(vol);
contour.SetValue(0,0.0);
vtkPolyDataMapper volMapper = new vtkPolyDataMapper();
volMapper.SetInputConnection(contour.GetOutputPort());
volMapper.ScalarVisibilityOff();
vtkActor volActor = new vtkActor();
volActor.SetMapper(volMapper);
volActor.GetProperty().EdgeVisibilityOn();
volActor.GetProperty().SetColor(actorColor);
// Create the renderer, render window and interactor.
vtkRenderer ren = new vtkRenderer();
vtkRenderWindow renWin = new vtkRenderWindow();
renWin.AddRenderer(ren);
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
// Visualise
ren.AddActor(volActor);
ren.SetBackground(Bgcolor);
renWin.SetSize(300, 300);
renWin.Render();
iren.Initialize();
iren.Start();
}
}