SpotLight
Repository source: SpotLight
Description¶
This example places two vtkLight's with PositionalOn().
This example was inspired by Oliver Natt's question (and python script) on the VTK Users mailing list.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
SpotLight.java
import vtk.vtkActor;
import vtk.vtkNamedColors;
import vtk.vtkNativeLibrary;
import vtk.vtkPolyDataMapper;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkPlaneSource;
import vtk.vtkLight;
public class SpotLight
{
// -----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
vtkNamedColors Color = new vtkNamedColors();
//For greenLight
double greenLightColor[] = new double[4];
//For PinkLight
double pinkLightColor[] = new double[4];
//Renderer Background Color
double BgColor[] = new double[4];
//Renderer Background1 Color
double BgColor2[] = new double[4];
//Change Color Name to Use your own Color
Color.GetColor("Lawn_green",greenLightColor);
Color.GetColor("DeepPink",pinkLightColor);
Color.GetColor("RoyalBlue",BgColor);
Color.GetColor("SkyBlue",BgColor2);
vtkPlaneSource PlaneSource = new vtkPlaneSource();
PlaneSource.SetOrigin(-5.0, 0.0, 5.0);
PlaneSource.SetPoint1(5.0, 0.0, 5.0);
PlaneSource.SetPoint2(-5.0, 0.0, -5.0);
PlaneSource.SetResolution(100, 100);
vtkPolyDataMapper Mapper = new vtkPolyDataMapper();
Mapper.SetInputConnection(PlaneSource.GetOutputPort());
vtkActor Actor = new vtkActor();
Actor.SetMapper(Mapper);
vtkLight greenLight = new vtkLight();
greenLight.PositionalOn();
greenLight.SetPosition(-4.0, 4.0, -1.0);
greenLight.SetColor(greenLightColor);
greenLight.SetIntensity(0.5);
vtkLight pinkLight = new vtkLight();
pinkLight.PositionalOn();
pinkLight.SetPosition(4.0, 5.0,1.0);
pinkLight.SetColor(pinkLightColor);
pinkLight.SetIntensity(0.6);
// Create the renderer, render window and interactor.
vtkRenderer ren = new vtkRenderer();
vtkRenderWindow renWin = new vtkRenderWindow();
renWin.AddRenderer(ren);
renWin.SetSize(640, 480);
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
// Visualise
ren.AddActor(Actor);
// set camera view
ren.ResetCamera();
ren.GetActiveCamera().Azimuth(40.0);
ren.GetActiveCamera().Elevation(30.0);
// add lights to the renderer
ren.AddLight(pinkLight);
ren.AddLight(greenLight);
ren.SetBackground(BgColor);
ren.SetBackground2(BgColor2);
ren.GradientBackgroundOn();
renWin.Render();
iren.Initialize();
iren.Start();
}
}