WritePNM
Repository source: WritePNM
Description¶
vtkPNMWriter objects writes Portable Any Map (PNM) file.
The PNM format is just an abstraction of the PBM, PGM, and PPM formats.
Question
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Code¶
WritePNM.java
import vtk.vtkNativeLibrary;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkImageCanvasSource2D;
import vtk.vtkPNMWriter;
import vtk.vtkPNMReader;
import vtk.vtkImageActor;
import vtk.vtkInteractorStyleImage;
public class WritePNM
{
// -----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
//parse command line arguments
if (args.length != 1)
{
System.err.println("Usage: java -classpath ... Filename(.pnm) e.g OutputFile.pnm");
return;
}
String Filename = args[0];
vtkImageCanvasSource2D imageSource = new vtkImageCanvasSource2D();
imageSource.SetScalarTypeToUnsignedChar();
imageSource.SetExtent(0,9,0,9,0,0);
imageSource.SetNumberOfScalarComponents(3);
imageSource.SetDrawColor(0, 0, 0, 0);
imageSource.FillBox(0,9,0,9);
imageSource.SetDrawColor(255, 0, 0, 0);
imageSource.FillBox(5,7,5,7);
imageSource.Update();
vtkPNMWriter pnmWriter = new vtkPNMWriter();
pnmWriter.SetFileName(Filename);
pnmWriter.SetInputConnection(imageSource.GetOutputPort());
pnmWriter.Write();
// Read and display for verification
vtkPNMReader reader = new vtkPNMReader();
reader.SetFileName(Filename);
reader.Update();
vtkImageActor actor = new vtkImageActor();
actor.GetMapper().SetInputConnection(reader.GetOutputPort());
// Create the renderer, render window and interactor.
vtkRenderer ren = new vtkRenderer();
vtkRenderWindow renWin = new vtkRenderWindow();
renWin.AddRenderer(ren);
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
vtkInteractorStyleImage style = new vtkInteractorStyleImage();
iren.SetInteractorStyle(style);
ren.AddActor(actor);
renWin.SetSize(300,300);
renWin.Render();
iren.Initialize();
iren.Start();
}
}