ReadPLY
Repository source: ReadPLY
Description¶
vtkPLYReader is a source object that reads polygonal data in Stanford University PLY file format (see http://graphics.stanford.edu/data/3Dscanrep). It requires that the elements "vertex" and "face" are defined.
The "vertex" element must have the properties "x", "y", and "z". The "face" element must have the property "vertex_indices" defined.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ReadPLY.java
import vtk.vtkNativeLibrary;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkActor;
import vtk.vtkNamedColors;
import vtk.vtkPolyDataMapper;
import vtk.vtkPLYReader;
public class ReadPLY
{
// -----------------------------------------------------------------
// Load VTK library and print which library was not properly loaded
static
{
if (!vtkNativeLibrary.LoadAllNativeLibraries())
{
for (vtkNativeLibrary lib : vtkNativeLibrary.values())
{
if (!lib.IsLoaded())
{
System.out.println(lib.GetLibraryName() + " not loaded");
}
}
}
vtkNativeLibrary.DisableOutputWindow(null);
}
// -----------------------------------------------------------------
public static void main(String args[])
{
//parse command line arguments
if (args.length != 1)
{
System.err.println("Usage: java -classpath ... Filename(.ply) e.g shark.ply");
return;
}
String inputFilename = args[0];
vtkPLYReader reader = new vtkPLYReader();
reader.SetFileName(inputFilename);
reader.Update();
vtkNamedColors Color = new vtkNamedColors();
//Renderer Background Color
double BgColor[] = new double[4];
//Change Color Name to Use your own Color for Renderer Background
Color.GetColor("Seagreen",BgColor);
// Create a mapper and actor
vtkPolyDataMapper mapper = new vtkPolyDataMapper();
mapper.SetInputConnection(reader.GetOutputPort());
vtkActor actor = new vtkActor();
actor.SetMapper(mapper);
// Create the renderer, render window and interactor.
vtkRenderer ren = new vtkRenderer();
vtkRenderWindow renWin = new vtkRenderWindow();
renWin.AddRenderer(ren);
vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
iren.SetRenderWindow(renWin);
ren.AddActor(actor);
ren.SetBackground(BgColor);
renWin.SetSize(300,300);
renWin.Render();
iren.Initialize();
iren.Start();
}
}