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TextActor

Repository source: TextActor

Description

Java Program to demonstrate the use of vtkTextActor. TextActor can be set with properties such as FontSize, FontFamily, DisplayPosition and so on.

Other languages

See (Cxx), (Python)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

TextActor.java

import vtk.vtkNativeLibrary;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkTextActor;
import vtk.vtkNamedColors;

public class TextActor  
{
  //-----------------------------------------------------------------
  // Load VTK library and print which library was not properly loaded
  static 
  {
    if (!vtkNativeLibrary.LoadAllNativeLibraries()) 
    {
      for (vtkNativeLibrary lib : vtkNativeLibrary.values()) 
      {
        if (!lib.IsLoaded()) 
        {
          System.out.println(lib.GetLibraryName() + " not loaded");
        }
      }
    }
    vtkNativeLibrary.DisableOutputWindow(null);
  }
  //-----------------------------------------------------------------


  public static void main(String s[]) 
  {
    vtkNamedColors Color = new vtkNamedColors(); 
    //For Actor Color
    double ActorColor[] = new double[4];
    //For Renderer Background Color
    double Bgcolor[] = new double[4];


    //Change Color Name to Use your own Color for Change Actor Color
    Color.GetColor("Red",ActorColor);
    //Change Color Name to Use your own Color for Renderer Background
    Color.GetColor("Black",Bgcolor);

    vtkTextActor Text = new vtkTextActor();
    Text.SetInput("Hello World");
    Text.SetDisplayPosition(20, 30);
    Text.GetTextProperty().SetFontSize(40);
    Text.GetTextProperty().SetFontFamilyToArial();
    Text.GetTextProperty().BoldOn();
    Text.GetTextProperty().ShadowOn();
    Text.GetTextProperty().GetShadowOffset();
    Text.GetTextProperty().SetColor(ActorColor);

    // Create the renderer, render window and interactor.
    vtkRenderer ren = new vtkRenderer();
    vtkRenderWindow renWin = new vtkRenderWindow();
    renWin.AddRenderer(ren);
    vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
    iren.SetRenderWindow(renWin);

    // Visualize the Actor
    ren.AddActor(Text);
    ren.SetBackground(Bgcolor);

    renWin.SetSize(300, 300);
    renWin.Render();

    iren.Initialize();
    iren.Start();
  }
}