LogoWidget
Repository source: LogoWidget
Description¶
Turn the widget on before the render. Otherwise, it won't appear until you interact with the scene.
Other languages
See (PythonicAPI), (Java)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
LogoWidget.cxx
#include <vtkActor.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkLogoRepresentation.h>
#include <vtkLogoWidget.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkProperty2D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
#include <array>
int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;
  // colors->SetColor("Bkg", 0.2, 0.3, 0.4);
  // A sphere.
  vtkNew<vtkSphereSource> sphereSource;
  sphereSource->SetCenter(0.0, 0.0, 0.0);
  sphereSource->SetRadius(4.0);
  sphereSource->SetPhiResolution(4);
  sphereSource->SetThetaResolution(8);
  sphereSource->Update();
  vtkNew<vtkPolyDataMapper> mapper;
  mapper->SetInputConnection(sphereSource->GetOutputPort());
  vtkNew<vtkActor> actor;
  actor->SetMapper(mapper);
  actor->GetProperty()->SetColor(colors->GetColor3d("MistyRose").GetData());
  // A renderer and render window.
  vtkNew<vtkRenderer> renderer;
  vtkNew<vtkRenderWindow> renderWindow;
  renderWindow->AddRenderer(renderer);
  renderWindow->SetWindowName("LogoWidget");
  renderer->AddActor(actor);
  // An interactor.
  vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
  renderWindowInteractor->SetRenderWindow(renderWindow);
  // Create an image.
  vtkNew<vtkImageCanvasSource2D> drawing;
  drawing->SetScalarTypeToUnsignedChar();
  drawing->SetNumberOfScalarComponents(3);
  drawing->SetExtent(0, 200, 0, 200, 0, 0);
  std::array<double, 3> drawColor1{0, 0, 0};
  auto color1 = colors->GetColor3ub("Coral").GetData();
  std::array<double, 3> drawColor2{0, 0, 0};
  auto color2 = colors->GetColor3ub("Black").GetData();
  for (auto i = 0; i < 3; ++i)
  {
    drawColor1[i] = color1[i];
    drawColor2[i] = color2[i];
  }
  // Clear the image.
  // Note: SetDrawColour() uses double values of the rgb colors in the
  //       range [0 ... 255]
  //       So SetDrawColour(255, 255, 255) is white.
  drawing->SetDrawColor(drawColor1.data());
  drawing->FillBox(0, 200, 0, 200);
  drawing->SetDrawColor(drawColor2.data());
  drawing->DrawCircle(100, 100, 50);
  drawing->Update();
  vtkNew<vtkLogoRepresentation> logoRepresentation;
  logoRepresentation->SetImage(drawing->GetOutput());
  logoRepresentation->SetPosition(0, 0);
  logoRepresentation->SetPosition2(0.4, 0.4);
  logoRepresentation->GetImageProperty()->SetOpacity(.7);
  vtkNew<vtkLogoWidget> logoWidget;
  logoWidget->SetInteractor(renderWindowInteractor);
  logoWidget->SetRepresentation(logoRepresentation);
  renderWindow->Render();
  logoWidget->On();
  renderer->SetBackground(colors->GetColor3d("MidnightBLue").GetData());
  renderWindow->Render();
  renderWindowInteractor->Start();
  return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(LogoWidget)
find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  FiltersSources
  ImagingSources
  InteractionStyle
  InteractionWidgets
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "LogoWidget: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(LogoWidget MACOSX_BUNDLE LogoWidget.cxx )
  target_link_libraries(LogoWidget PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS LogoWidget
  MODULES ${VTK_LIBRARIES}
)
Download and Build LogoWidget¶
Click here to download LogoWidget and its CMakeLists.txt file. Once the tarball LogoWidget.tar has been downloaded and extracted,
cd LogoWidget/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./LogoWidget
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.
