ContourWidget
Repository source: ContourWidget
Description¶
This example generates a set of points which lie on a circle, and the contour through these points. This contour can be interactively warped/modified by dragging the control points.
Other languages
See (Python), (PythonicAPI)
Question
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Code¶
ContourWidget.cxx
#include <vtkCellArray.h>
#include <vtkContourWidget.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkMath.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkOrientedGlyphContourRepresentation.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int /* argc */, char* /* argv */[])
{
vtkNew<vtkNamedColors> colors;
// Create the contour widget
vtkNew<vtkContourWidget> contourWidget;
// Override the default representation for the contour widget to customize its
// look
vtkNew<vtkOrientedGlyphContourRepresentation> contourRepresentation;
contourRepresentation->GetLinesProperty()->SetColor(
colors->GetColor3d("Red").GetData());
contourWidget->SetRepresentation(contourRepresentation);
// Generate a set of points arranged in a circle
int numPts = 10;
vtkNew<vtkPoints> points;
for (int i = 0; i < numPts; i++)
{
// Create numPts points evenly spread around a circumference of radius 0.1
const double angle = 2.0 * vtkMath::Pi() * i / numPts;
points->InsertPoint(static_cast<vtkIdType>(i), 0.1 * cos(angle),
0.1 * sin(angle), 0.0);
}
// Create a cell array to connect the points into meaningful geometry
vtkIdType* vertexIndices = new vtkIdType[numPts + 1];
for (int i = 0; i < numPts; i++)
{
vertexIndices[i] = static_cast<vtkIdType>(i);
}
// Set the last vertex to 0; this means the last line segment will join the
// 19th point (vertices[19]) with the first one (vertices[0]), thus closing
// the circle.
vertexIndices[numPts] = 0;
vtkNew<vtkCellArray> lines;
lines->InsertNextCell(numPts + 1, vertexIndices);
// Create polydata to hold the geometry just created, and populate it
vtkNew<vtkPolyData> polydata;
polydata->SetPoints(points);
polydata->SetLines(lines);
// Create the renderer to visualize the scene
vtkNew<vtkRenderer> renderer;
renderer->SetBackground(colors->GetColor3d("MidnightBlue").GetData());
// Create the GUI window to hold the rendered scene
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("ContourWidget");
renderWindow->SetSize(600, 600);
// Create the events manager for the renderer window
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
// Use the "trackball camera" interactor style, rather than the default
// "joystick camera"
vtkNew<vtkInteractorStyleTrackballCamera> style;
interactor->SetInteractorStyle(style);
// Set up the contour widget within the visualization pipeline just assembled
contourWidget->SetInteractor(interactor);
contourWidget->On(); // Turn on the interactor observer
contourWidget->Initialize(polydata);
renderer->ResetCamera(); // Reposition camera to fit the scene elements
// Start the interaction
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ContourWidget)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
InteractionStyle
InteractionWidgets
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ContourWidget: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ContourWidget MACOSX_BUNDLE ContourWidget.cxx )
target_link_libraries(ContourWidget PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ContourWidget
MODULES ${VTK_LIBRARIES}
)
Download and Build ContourWidget¶
Click here to download ContourWidget and its CMakeLists.txt file. Once the tarball ContourWidget.tar has been downloaded and extracted,
cd ContourWidget/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ContourWidget
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.