CutStructuredGrid
Repository source: CutStructuredGrid
Description¶
This example cuts through structured grid with plane. The cut plane is shown solid shaded. A computational plane of constant value is shown in wireframe for comparison. The colors correspond to flow density. Cutting surfaces are not necessarily planes: implicit functions such as spheres, cylinders, and quadrics can also be used.
Info
See Figure 6-31 in Chapter 6 the VTK Textbook.
Other languages
See (Python)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
CutStructuredGrid.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCutter.h>
#include <vtkDataSetMapper.h>
#include <vtkMultiBlockDataSet.h>
#include <vtkMultiBlockPLOT3DReader.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPlane.h>
#include <vtkPointData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkStructuredGrid.h>
#include <vtkStructuredGridGeometryFilter.h>
#include <vtkStructuredGridOutlineFilter.h>
#include <iostream>
#include <string>
int main(int argc, char* argv[])
{
if (argc < 3)
{
std::cout << "Usage: " << argv[0] << " combxyz.bin combq.bin" << std::endl;
return EXIT_FAILURE;
}
// Create the RenderWindow, Renderer and both Actors.
//
vtkNew<vtkNamedColors> colors;
vtkNew<vtkRenderer> ren1;
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(ren1);
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
// cut data
vtkNew<vtkMultiBlockPLOT3DReader> pl3d;
pl3d->SetXYZFileName(argv[1]);
pl3d->SetQFileName(argv[2]);
pl3d->SetScalarFunctionNumber(100);
pl3d->SetVectorFunctionNumber(202);
pl3d->Update();
vtkStructuredGrid* sg =
dynamic_cast<vtkStructuredGrid*>(pl3d->GetOutput()->GetBlock(0));
vtkNew<vtkPlane> plane;
plane->SetOrigin(sg->GetCenter());
plane->SetNormal(-0.287, 0, 0.9579);
vtkNew<vtkCutter> planeCut;
planeCut->SetInputData(pl3d->GetOutput()->GetBlock(0));
planeCut->SetCutFunction(plane);
vtkNew<vtkDataSetMapper> cutMapper;
cutMapper->SetInputConnection(planeCut->GetOutputPort());
cutMapper->SetScalarRange(sg->GetPointData()->GetScalars()->GetRange());
vtkNew<vtkActor> cutActor;
cutActor->SetMapper(cutMapper);
// Extract plane.
vtkNew<vtkStructuredGridGeometryFilter> compPlane;
compPlane->SetInputData(sg);
compPlane->SetExtent(0, 100, 0, 100, 9, 9);
vtkNew<vtkPolyDataMapper> planeMapper;
planeMapper->SetInputConnection(compPlane->GetOutputPort());
planeMapper->ScalarVisibilityOff();
vtkNew<vtkActor> planeActor;
planeActor->SetMapper(planeMapper);
planeActor->GetProperty()->SetRepresentationToWireframe();
planeActor->GetProperty()->SetColor(colors->GetColor3d("Wheat").GetData());
// Outline
vtkNew<vtkStructuredGridOutlineFilter> outline;
outline->SetInputData(pl3d->GetOutput()->GetBlock(0));
vtkNew<vtkPolyDataMapper> outlineMapper;
outlineMapper->SetInputConnection(outline->GetOutputPort());
vtkNew<vtkActor> outlineActor;
outlineActor->SetMapper(outlineMapper);
outlineActor->GetProperty()->SetColor(colors->GetColor3d("Wheat").GetData());
// Add the actors to the renderer, set the background and size.
//
ren1->AddActor(outlineActor);
ren1->AddActor(planeActor);
ren1->AddActor(cutActor);
ren1->SetBackground(colors->GetColor3d("SlateGray").GetData());
renWin->SetSize(640, 480);
renWin->SetWindowName("CutStructuredGrid");
auto camera = ren1->GetActiveCamera();
camera->SetPosition(5.02611, -23.535, 50.3979);
camera->SetFocalPoint(9.33614, 0.0414149, 30.112);
camera->SetViewUp(-0.0676794, 0.657814, 0.750134);
camera->SetDistance(31.3997);
camera->SetClippingRange(12.1468, 55.8147);
// Render the image.
//
renWin->Render();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(CutStructuredGrid)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
FiltersGeometry
IOParallel
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "CutStructuredGrid: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(CutStructuredGrid MACOSX_BUNDLE CutStructuredGrid.cxx )
target_link_libraries(CutStructuredGrid PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CutStructuredGrid
MODULES ${VTK_LIBRARIES}
)
Download and Build CutStructuredGrid¶
Click here to download CutStructuredGrid and its CMakeLists.txt file. Once the tarball CutStructuredGrid.tar has been downloaded and extracted,
cd CutStructuredGrid/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CutStructuredGrid
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.