ContourQuadric
Repository source: ContourQuadric
Description¶
Contouring quadric function. Pipeline topology, and C++ code
Info
See Figure 6-39 in Chapter 6 the VTK Textbook.
Other languages
See (Python)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ContourQuadric.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkContourFilter.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkOutlineFilter.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkQuadric.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSampleFunction.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkRenderer> aren;
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(aren);
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
//
// Create surfaces F(x,y,z) = constant
//
// Sample quadric function
vtkNew<vtkQuadric> quadric;
quadric->SetCoefficients(.5, 1, .2, 0, .1, 0, 0, .2, 0, 0);
vtkNew<vtkSampleFunction> sample;
sample->SetSampleDimensions(50, 50, 50);
sample->SetImplicitFunction(quadric);
vtkNew<vtkContourFilter> contour;
contour->SetInputConnection(sample->GetOutputPort());
contour->GenerateValues(5, 0, 1.2);
vtkNew<vtkPolyDataMapper> contourMapper;
contourMapper->SetInputConnection(contour->GetOutputPort());
contourMapper->SetScalarRange(0, 1.2);
vtkNew<vtkActor> contourActor;
contourActor->SetMapper(contourMapper);
// Create outline
vtkNew<vtkOutlineFilter> outline;
outline->SetInputConnection(sample->GetOutputPort());
vtkNew<vtkPolyDataMapper> outlineMapper;
outlineMapper->SetInputConnection(outline->GetOutputPort());
vtkNew<vtkActor> outlineActor;
outlineActor->SetMapper(outlineMapper);
outlineActor->GetProperty()->SetColor(colors->GetColor3d("Brown").GetData());
outlineActor->GetProperty()->SetLineWidth(3.0);
//
// Rendering stuff
//
aren->SetBackground(colors->GetColor3d("SlateGray").GetData());
aren->AddActor(contourActor);
aren->AddActor(outlineActor);
aren->ResetCamera();
aren->GetActiveCamera()->Azimuth(30);
aren->GetActiveCamera()->Elevation(30);
renWin->SetSize(640, 512);
renWin->Render();
renWin->SetWindowName("ContourQuadric");
// interact with data
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ContourQuadric)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
FiltersModeling
ImagingHybrid
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ContourQuadric: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ContourQuadric MACOSX_BUNDLE ContourQuadric.cxx )
target_link_libraries(ContourQuadric PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ContourQuadric
MODULES ${VTK_LIBRARIES}
)
Download and Build ContourQuadric¶
Click here to download ContourQuadric and its CMakeLists.txt file. Once the tarball ContourQuadric.tar has been downloaded and extracted,
cd ContourQuadric/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ContourQuadric
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.