Visualize2DPoints
Repository source: Visualize2DPoints
Description¶
This example shows how to render a set of points. The example reads the points from a vtp file specified as the first command line argument. Ring is an example data set.
Question
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Code¶
Visualize2DPoints.cxx
#include <vtkActor2D.h>
#include <vtkCellArray.h>
#include <vtkMath.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
// #include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper2D.h>
#include <vtkProperty.h>
#include <vtkProperty2D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
#include <vtkXMLPolyDataReader.h>
#include <iostream>
#include <string>
int main(int argc, char* argv[])
{
if (argc != 2)
{
std::cout << "Required parameters: Filename e.g. Ring.vtp" << std::endl;
return EXIT_FAILURE;
}
vtkNew<vtkNamedColors> colors;
std::string inputFilename = argv[1];
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(inputFilename.c_str());
reader->Update();
vtkPolyData* polydata = reader->GetOutput();
// vtkPoints* Points = Polydata->GetPoints();
vtkNew<vtkPolyDataMapper2D> mapper;
mapper->SetInputData(polydata);
mapper->ScalarVisibilityOff();
vtkNew<vtkActor2D> actor;
actor->SetMapper(mapper);
vtkProperty2D* property2D = actor->GetProperty();
property2D->SetColor(colors->GetColor3d("Gold").GetData());
property2D->SetPointSize(2.0);
vtkNew<vtkRenderer> renderer;
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("MidnightBlue").GetData());
// Renderer and RenderWindow.
renderer->ResetCamera();
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetWindowName("Visualize2DPoints");
renderWindow->SetSize(200, 200);
renderWindow->AddRenderer(renderer);
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(Visualize2DPoints)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersSources
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "Visualize2DPoints: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(Visualize2DPoints MACOSX_BUNDLE Visualize2DPoints.cxx )
target_link_libraries(Visualize2DPoints PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Visualize2DPoints
MODULES ${VTK_LIBRARIES}
)
Download and Build Visualize2DPoints¶
Click here to download Visualize2DPoints and its CMakeLists.txt file. Once the tarball Visualize2DPoints.tar has been downloaded and extracted,
cd Visualize2DPoints/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Visualize2DPoints
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.