LoopShrink
Repository source: LoopShrink
Description¶
A network with a loop. VTK 5.0 and later do not allow you to execute a looping visualization network; this was possible in previous versions of VTK.
Info
See Figure 4-22 in Chapter 4 the VTK Textbook.
Other languages
See (Python), (PythonicAPI), (Java)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
LoopShrink.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCullerCollection.h>
#include <vtkDataSetMapper.h>
#include <vtkElevationFilter.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkShrinkFilter.h>
#include <vtkSphereSource.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkRenderer> renderer;
renderer->GetCullers()->RemoveAllItems();
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(renderer);
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
vtkNew<vtkSphereSource> sphere;
sphere->SetThetaResolution(12);
sphere->SetPhiResolution(12);
vtkNew<vtkShrinkFilter> shrink;
shrink->SetInputConnection(sphere->GetOutputPort());
shrink->SetShrinkFactor(0.9);
vtkNew<vtkElevationFilter> colorIt;
colorIt->SetInputConnection(shrink->GetOutputPort());
colorIt->SetLowPoint(0, 0, -.5);
colorIt->SetHighPoint(0, 0, .5);
vtkNew<vtkDataSetMapper> mapper;
mapper->SetInputConnection(colorIt->GetOutputPort());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("LavenderBlush").GetData());
renWin->SetSize(600, 600);
renWin->SetWindowName("LoopShrink");
renWin->Render();
renderer->GetActiveCamera()->Zoom(1.5);
// Interact with the data.
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(LoopShrink)
find_package(VTK COMPONENTS
CommonColor
CommonCore
FiltersCore
FiltersGeneral
FiltersSources
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "LoopShrink: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(LoopShrink MACOSX_BUNDLE LoopShrink.cxx )
target_link_libraries(LoopShrink PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS LoopShrink
MODULES ${VTK_LIBRARIES}
)
Download and Build LoopShrink¶
Click here to download LoopShrink and its CMakeLists.txt file. Once the tarball LoopShrink.tar has been downloaded and extracted,
cd LoopShrink/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./LoopShrink
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.