CubeAxesActor
Repository source: CubeAxesActor
Other languages
See (Python), (PythonicAPI), (Java)
Question
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Code¶
CubeAxesActor.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCubeAxesActor.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSuperquadricSource.h>
#include <vtkTextProperty.h>
int main(int, char*[])
{
// Define colors for this example.
vtkNew<vtkNamedColors> colors;
vtkColor3d backgroundColor = colors->GetColor3d("DarkSlateGray");
vtkColor3d actorColor = colors->GetColor3d("Tomato");
vtkColor3d axis1Color = colors->GetColor3d("Salmon");
vtkColor3d axis2Color = colors->GetColor3d("PaleGreen");
vtkColor3d axis3Color = colors->GetColor3d("LightSkyBlue");
// Create a superquadric.
vtkNew<vtkSuperquadricSource> superquadricSource;
superquadricSource->SetPhiRoundness(3.1);
superquadricSource->SetThetaRoundness(1.0);
superquadricSource->Update(); // Needed to GetBounds later
vtkNew<vtkRenderer> renderer;
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(superquadricSource->GetOutputPort());
vtkNew<vtkActor> superquadricActor;
superquadricActor->SetMapper(mapper);
superquadricActor->GetProperty()->SetDiffuseColor(actorColor.GetData());
superquadricActor->GetProperty()->SetDiffuse(.7);
superquadricActor->GetProperty()->SetSpecular(.7);
superquadricActor->GetProperty()->SetSpecularPower(50.0);
vtkNew<vtkCubeAxesActor> cubeAxesActor;
cubeAxesActor->SetUseTextActor3D(1);
cubeAxesActor->SetBounds(superquadricSource->GetOutput()->GetBounds());
cubeAxesActor->SetCamera(renderer->GetActiveCamera());
cubeAxesActor->GetTitleTextProperty(0)->SetColor(axis1Color.GetData());
cubeAxesActor->GetTitleTextProperty(0)->SetFontSize(48);
cubeAxesActor->GetLabelTextProperty(0)->SetColor(axis1Color.GetData());
cubeAxesActor->GetTitleTextProperty(1)->SetColor(axis2Color.GetData());
cubeAxesActor->GetLabelTextProperty(1)->SetColor(axis2Color.GetData());
cubeAxesActor->GetTitleTextProperty(2)->SetColor(axis3Color.GetData());
cubeAxesActor->GetLabelTextProperty(2)->SetColor(axis3Color.GetData());
cubeAxesActor->DrawXGridlinesOn();
cubeAxesActor->DrawYGridlinesOn();
cubeAxesActor->DrawZGridlinesOn();
#if VTK_MAJOR_VERSION == 6
cubeAxesActor->SetGridLineLocation(VTK_GRID_LINES_FURTHEST);
#endif
#if VTK_MAJOR_VERSION > 6
cubeAxesActor->SetGridLineLocation(cubeAxesActor->VTK_GRID_LINES_FURTHEST);
#endif
cubeAxesActor->XAxisMinorTickVisibilityOff();
cubeAxesActor->YAxisMinorTickVisibilityOff();
cubeAxesActor->ZAxisMinorTickVisibilityOff();
cubeAxesActor->SetFlyModeToStaticEdges();
renderer->AddActor(cubeAxesActor);
renderer->AddActor(superquadricActor);
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
renderer->ResetCamera();
renderer->SetBackground(backgroundColor.GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(640, 480);
renderWindow->SetWindowName("CubeAxesActor");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderer->GetActiveCamera()->Zoom(0.8);
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(CubeAxesActor)
find_package(VTK COMPONENTS
CommonColor
CommonCore
FiltersSources
InteractionStyle
RenderingAnnotation
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "CubeAxesActor: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(CubeAxesActor MACOSX_BUNDLE CubeAxesActor.cxx )
target_link_libraries(CubeAxesActor PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CubeAxesActor
MODULES ${VTK_LIBRARIES}
)
Download and Build CubeAxesActor¶
Click here to download CubeAxesActor and its CMakeLists.txt file. Once the tarball CubeAxesActor.tar has been downloaded and extracted,
cd CubeAxesActor/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CubeAxesActor
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.