AxisActor
Repository source: AxisActor
Description¶
This example illustrates the use of vtkAxisActor. This is a fairly complicated object that allows extensive control over a single axis. The parameters may be tricky to set up. vtkAxisActor is usually used inside other classes,e.g. vtkCubeAxisActor.
Other languages
See (PythonicAPI)
Question
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Code¶
AxisActor.cxx
#include <vtkActor.h>
#include <vtkAxisActor.h>
#include <vtkCamera.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
#include <vtkStringArray.h>
#include <vtkTextProperty.h>
#include <iostream>
#include <string>
//----------------------------------------------------------------------------
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkSphereSource> source;
source->SetPhiResolution(31);
source->SetThetaResolution(31);
source->Update();
double bounds[6];
source->GetOutput()->GetBounds(bounds);
std::cout << "Bounds: " << bounds[0] << ", " << bounds[2] << ", " << bounds[3]
<< ", " << bounds[1] << ", " << bounds[3] << ", " << bounds[5]
<< std::endl;
double center[3];
source->GetOutput()->GetCenter(center);
std::cout << "Center: " << center[0] << ", " << center[1] << ", " << center[2]
<< std::endl;
// Create the axis actor.
vtkNew<vtkAxisActor> axis;
axis->SetPoint1(-1.1, 0.0, 0.0);
axis->SetPoint2(1.1, 0.0, 0.0);
axis->SetTickLocationToBoth();
axis->SetAxisTypeToX();
axis->SetTitle("A Sphere");
axis->SetTitleScale(0.2);
axis->TitleVisibilityOn();
axis->SetMajorTickSize(0.05);
axis->SetMinorTickSize(1);
axis->DrawGridlinesOff();
axis->GetTitleTextProperty()->SetColor(
colors->GetColor3d("banana").GetData());
axis->GetLabelTextProperty()->SetColor(
colors->GetColor3d("orange").GetData());
vtkNew<vtkStringArray> labels;
labels->SetNumberOfTuples(1);
labels->SetValue(0, "x Axis");
axis->SetLabels(labels);
axis->SetLabelScale(.1);
axis->MinorTicksVisibleOn();
axis->SetDeltaMajor(0, .1);
axis->SetCalculateTitleOffset(0);
axis->SetCalculateLabelOffset(0);
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(source->GetOutputPort());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetDiffuseColor(colors->GetColor4d("Tomato").GetData());
// Create the RenderWindow, Renderer and both Actors.
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("AxisActor");
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
axis->SetCamera(renderer->GetActiveCamera());
renderer->AddActor(actor);
renderer->AddActor(axis);
renderer->SetBackground(colors->GetColor4d("SlateGray").GetData());
renderWindow->SetSize(640, 480);
renderer->ResetCamera();
renderer->ResetCameraClippingRange();
// Render the image.
renderWindow->Render();
interactor->Initialize();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(AxisActor)
find_package(VTK COMPONENTS
CommonColor
CommonCore
FiltersSources
InteractionStyle
RenderingAnnotation
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "AxisActor: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(AxisActor MACOSX_BUNDLE AxisActor.cxx )
target_link_libraries(AxisActor PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS AxisActor
MODULES ${VTK_LIBRARIES}
)
Download and Build AxisActor¶
Click here to download AxisActor and its CMakeLists.txt file. Once the tarball AxisActor.tar has been downloaded and extracted,
cd AxisActor/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./AxisActor
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.