StructuredGridOutline
Repository source: StructuredGridOutline
Description¶
Visualize the outline of a structured grid.
Other languages
See (Java)
Question
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Code¶
StructuredGridOutline.cxx
#include <vtkActor.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkStructuredGrid.h>
#include <vtkStructuredGridOutlineFilter.h>
#include <iostream>
#include <string>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Create a grid
vtkNew<vtkStructuredGrid> structuredGrid;
vtkNew<vtkPoints> points;
unsigned int numi = 2;
unsigned int numj = 3;
unsigned int numk = 2;
for (unsigned int k = 0; k < numk; k++)
{
for (unsigned int j = 0; j < numj; j++)
{
for (unsigned int i = 0; i < numi; i++)
{
points->InsertNextPoint(i, j, k);
}
}
}
// specify the dimensions of the grid
structuredGrid->SetDimensions(numi, numj, numk);
structuredGrid->SetPoints(points);
std::cout << "There are " << structuredGrid->GetNumberOfPoints() << " points."
<< std::endl;
std::cout << "There are " << structuredGrid->GetNumberOfCells() << " cells."
<< std::endl;
vtkNew<vtkStructuredGridOutlineFilter> outlineFilter;
outlineFilter->SetInputData(structuredGrid);
outlineFilter->Update();
// Create a mapper and actor
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(outlineFilter->GetOutputPort());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("Gold").GetData());
// Visualize
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("StructuredGridOutline");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("MidnightBlue").GetData());
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(StructuredGridOutline)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "StructuredGridOutline: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(StructuredGridOutline MACOSX_BUNDLE StructuredGridOutline.cxx )
target_link_libraries(StructuredGridOutline PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS StructuredGridOutline
MODULES ${VTK_LIBRARIES}
)
Download and Build StructuredGridOutline¶
Click here to download StructuredGridOutline and its CMakeLists.txt file. Once the tarball StructuredGridOutline.tar has been downloaded and extracted,
cd StructuredGridOutline/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./StructuredGridOutline
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.