VisualizeRectilinearGrid
Repository source: VisualizeRectilinearGrid
Other languages
See (Python), (PythonicAPI), (Java)
Question
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Code¶
VisualizeRectilinearGrid.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkDataSetMapper.h>
#include <vtkDoubleArray.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkProperty.h>
#include <vtkRectilinearGrid.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkShrinkFilter.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Create a grid.
vtkNew<vtkRectilinearGrid> grid;
grid->SetDimensions(2, 3, 2);
vtkNew<vtkDoubleArray> xArray;
xArray->InsertNextValue(0.0);
xArray->InsertNextValue(2.0);
vtkNew<vtkDoubleArray> yArray;
yArray->InsertNextValue(0.0);
yArray->InsertNextValue(1.0);
yArray->InsertNextValue(2.0);
vtkNew<vtkDoubleArray> zArray;
zArray->InsertNextValue(0.0);
zArray->InsertNextValue(5.0);
grid->SetXCoordinates(xArray);
grid->SetYCoordinates(yArray);
grid->SetZCoordinates(zArray);
vtkNew<vtkShrinkFilter> shrinkFilter;
shrinkFilter->SetInputData(grid);
shrinkFilter->SetShrinkFactor(.8);
// Create a mapper and actor.
vtkNew<vtkDataSetMapper> mapper;
mapper->SetInputConnection(shrinkFilter->GetOutputPort());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("PeachPuff").GetData());
// Visualize
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("VisualizeRectilinearGrid");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("SlateGray").GetData());
renderer->GetActiveCamera()->Roll(10.0);
renderer->GetActiveCamera()->Elevation(60.0);
renderer->GetActiveCamera()->Azimuth(30.0);
renderer->ResetCamera();
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(VisualizeRectilinearGrid)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersGeneral
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "VisualizeRectilinearGrid: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(VisualizeRectilinearGrid MACOSX_BUNDLE VisualizeRectilinearGrid.cxx )
target_link_libraries(VisualizeRectilinearGrid PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS VisualizeRectilinearGrid
MODULES ${VTK_LIBRARIES}
)
Download and Build VisualizeRectilinearGrid¶
Click here to download VisualizeRectilinearGrid and its CMakeLists.txt file. Once the tarball VisualizeRectilinearGrid.tar has been downloaded and extracted,
cd VisualizeRectilinearGrid/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VisualizeRectilinearGrid
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.