ShrinkPolyData
Repository source: ShrinkPolyData
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Question
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Code¶
ShrinkPolyData.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkShrinkPolyData.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkXMLPolyDataReader.h>
int main(int argc, char* argv[])
{
vtkSmartPointer<vtkPolyData> inputPolyData;
if (argc > 1)
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(argv[1]); // e.g. cowHead.vtp
reader->Update();
inputPolyData = reader->GetOutput();
}
else
{
vtkNew<vtkSphereSource> sphereSource;
sphereSource->SetPhiResolution(15);
sphereSource->SetThetaResolution(15);
sphereSource->Update();
inputPolyData = sphereSource->GetOutput();
}
vtkNew<vtkNamedColors> colors;
vtkNew<vtkShrinkPolyData> shrink;
shrink->SetShrinkFactor(.8);
shrink->SetInputData(inputPolyData);
// Visualize
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(shrink->GetOutputPort());
mapper->ScalarVisibilityOff();
vtkNew<vtkProperty> back;
back->SetColor(colors->GetColor3d("Peacock").GetData());
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("Salmon").GetData());
actor->SetBackfaceProperty(back);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("Burlywood").GetData());
renderer->ResetCamera();
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
renderer->GetActiveCamera()->Dolly(1.5);
renderer->ResetCameraClippingRange();
renderWindow->SetSize(640, 480);
renderWindow->SetWindowName("ShrinkPolyData");
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ShrinkPolyData)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersGeneral
FiltersSources
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ShrinkPolyData: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ShrinkPolyData MACOSX_BUNDLE ShrinkPolyData.cxx )
target_link_libraries(ShrinkPolyData PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ShrinkPolyData
MODULES ${VTK_LIBRARIES}
)
Download and Build ShrinkPolyData¶
Click here to download ShrinkPolyData and its CMakeLists.txt file. Once the tarball ShrinkPolyData.tar has been downloaded and extracted,
cd ShrinkPolyData/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ShrinkPolyData
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.