PolygonalSurfacePointPlacer
Repository source: PolygonalSurfacePointPlacer
Description¶
This example demonstrates how to draw curves on a surface.
Other languages
See (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
PolygonalSurfacePointPlacer.cxx
#include <vtkActor.h>
#include <vtkCallbackCommand.h>
#include <vtkContourWidget.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkOrientedGlyphContourRepresentation.h>
#include <vtkPolyDataCollection.h>
#include <vtkPolyDataMapper.h>
#include <vtkPolygonalSurfacePointPlacer.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <iostream>
#include <string>
namespace {
class MyCallback : public vtkCallbackCommand
{
public:
  static MyCallback* New()
  {
    return new MyCallback;
  }
  MyCallback()
  {
  }
  virtual void Execute(vtkObject* caller, unsigned long, void*)
  {
    vtkContourWidget* contourWidget =
        reinterpret_cast<vtkContourWidget*>(caller);
    vtkContourRepresentation* rep = static_cast<vtkContourRepresentation*>(
        contourWidget->GetRepresentation());
    std::cout << "There are " << rep->GetNumberOfNodes() << " nodes."
              << std::endl;
  }
  void SetSphereSource(vtkSmartPointer<vtkSphereSource> sphere)
  {
    this->SphereSource = sphere;
  }
private:
  vtkSmartPointer<vtkSphereSource> SphereSource;
};
} // namespace
int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;
  vtkNew<vtkSphereSource> sphereSource;
  sphereSource->SetRadius(5);
  sphereSource->Update();
  vtkNew<vtkPolyDataMapper> mapper;
  mapper->SetInputConnection(sphereSource->GetOutputPort());
  vtkNew<vtkActor> actor;
  actor->SetMapper(mapper);
  actor->GetProperty()->SetColor(colors->GetColor3d("MistyRose").GetData());
  // Create the RenderWindow, Renderer.
  vtkNew<vtkRenderer> renderer;
  vtkNew<vtkRenderWindow> renderWindow;
  renderWindow->AddRenderer(renderer);
  renderWindow->SetWindowName("PolygonalSurfacePointPlacer");
  vtkNew<vtkRenderWindowInteractor> interactor;
  interactor->SetRenderWindow(renderWindow);
  renderer->AddActor(actor);
  renderer->SetBackground(colors->GetColor3d("CadetBlue").GetData());
  vtkNew<vtkContourWidget> contourWidget;
  contourWidget->SetInteractor(interactor);
  vtkNew<MyCallback> callback;
  callback->SetSphereSource(sphereSource);
  contourWidget->AddObserver(vtkCommand::InteractionEvent, callback);
  vtkOrientedGlyphContourRepresentation* rep =
      dynamic_cast<vtkOrientedGlyphContourRepresentation*>(
          contourWidget->GetRepresentation());
  vtkNew<vtkPolygonalSurfacePointPlacer> pointPlacer;
  pointPlacer->AddProp(actor);
  pointPlacer->GetPolys()->AddItem(sphereSource->GetOutput());
  rep->GetLinesProperty()->SetColor(colors->GetColor3d("Crimson").GetData());
  rep->GetLinesProperty()->SetLineWidth(3.0);
  rep->SetPointPlacer(pointPlacer);
  contourWidget->EnabledOn();
  renderer->ResetCamera();
  renderWindow->Render();
  interactor->Initialize();
  interactor->Start();
  return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(PolygonalSurfacePointPlacer)
find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  CommonDataModel
  FiltersSources
  InteractionStyle
  InteractionWidgets
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "PolygonalSurfacePointPlacer: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(PolygonalSurfacePointPlacer MACOSX_BUNDLE PolygonalSurfacePointPlacer.cxx )
  target_link_libraries(PolygonalSurfacePointPlacer PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS PolygonalSurfacePointPlacer
  MODULES ${VTK_LIBRARIES}
)
Download and Build PolygonalSurfacePointPlacer¶
Click here to download PolygonalSurfacePointPlacer and its CMakeLists.txt file. Once the tarball PolygonalSurfacePointPlacer.tar has been downloaded and extracted,
cd PolygonalSurfacePointPlacer/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./PolygonalSurfacePointPlacer
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.
