GradientFilter
Repository source: GradientFilter
Description¶
Computes the gradient of a scalar field defined on the points of a data set.
Other languages
See (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
GradientFilter.cxx
#include <vtkActor.h>
#include <vtkArrowSource.h>
#include <vtkAssignAttribute.h>
#include <vtkCamera.h>
#include <vtkExtractEdges.h>
#include <vtkGlyph3D.h>
#include <vtkGradientFilter.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkTubeFilter.h>
#include <vtkUnstructuredGridReader.h>
// Note that:
// vtkExtractEdges moved from vtkFiltersExtraction to vtkFiltersCore in
// VTK commit d9981b9aeb93b42d1371c6e295d76bfdc18430bd
int main(int argc, char* argv[])
{
if (argc < 2)
{
std::cerr << "Usage: " << argv[0] << " Filename(.vtk) e.g. uGridEx.vtk "
<< std::endl;
}
// Create the reader for the data.
// This is the data that will be rendered.
std::string filename = argv[1];
std::cout << "Loading " << filename.c_str() << std::endl;
vtkNew<vtkUnstructuredGridReader> reader;
reader->SetFileName(filename.c_str());
vtkNew<vtkExtractEdges> edges;
edges->SetInputConnection(reader->GetOutputPort());
vtkNew<vtkTubeFilter> tubes;
tubes->SetInputConnection(edges->GetOutputPort());
tubes->SetRadius(0.0625);
tubes->SetVaryRadiusToVaryRadiusOff();
tubes->SetNumberOfSides(32);
vtkNew<vtkPolyDataMapper> tubesMapper;
tubesMapper->SetInputConnection(tubes->GetOutputPort());
tubesMapper->SetScalarRange(0.0, 26.0);
vtkNew<vtkActor> tubesActor;
tubesActor->SetMapper(tubesMapper);
vtkNew<vtkGradientFilter> gradients;
gradients->SetInputConnection(reader->GetOutputPort());
vtkNew<vtkAssignAttribute> vectors;
vectors->SetInputConnection(gradients->GetOutputPort());
vectors->Assign("Gradients", vtkDataSetAttributes::VECTORS,
vtkAssignAttribute::POINT_DATA);
vtkNew<vtkArrowSource> arrow;
vtkNew<vtkGlyph3D> glyphs;
glyphs->SetInputConnection(0, vectors->GetOutputPort());
glyphs->SetInputConnection(1, arrow->GetOutputPort());
glyphs->ScalingOn();
glyphs->SetScaleModeToScaleByVector();
glyphs->SetScaleFactor(0.25);
glyphs->OrientOn();
glyphs->ClampingOff();
glyphs->SetVectorModeToUseVector();
glyphs->SetIndexModeToOff();
vtkNew<vtkPolyDataMapper> glyphMapper;
glyphMapper->SetInputConnection(glyphs->GetOutputPort());
glyphMapper->ScalarVisibilityOff();
vtkNew<vtkActor> glyphActor;
glyphActor->SetMapper(glyphMapper);
vtkNew<vtkRenderer> renderer;
renderer->AddActor(tubesActor);
renderer->AddActor(glyphActor);
renderer->SetBackground(0.328125, 0.347656, 0.425781);
vtkNew<vtkRenderWindow> renwin;
renwin->AddRenderer(renderer);
renwin->SetSize(350, 500);
renwin->SetWindowName("GradientFilter");
renderer->ResetCamera();
vtkCamera* camera = renderer->GetActiveCamera();
camera->Elevation(-80.0);
camera->OrthogonalizeViewUp();
camera->Azimuth(135.0);
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renwin);
renwin->Render();
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(GradientFilter)
find_package(VTK COMPONENTS
CommonCore
FiltersCore
FiltersGeneral
FiltersSources
IOLegacy
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "GradientFilter: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(GradientFilter MACOSX_BUNDLE GradientFilter.cxx )
target_link_libraries(GradientFilter PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS GradientFilter
MODULES ${VTK_LIBRARIES}
)
Download and Build GradientFilter¶
Click here to download GradientFilter and its CMakeLists.txt file. Once the tarball GradientFilter.tar has been downloaded and extracted,
cd GradientFilter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./GradientFilter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.