EmbedPointsIntoVolume
Repository source: EmbedPointsIntoVolume
Question
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Code¶
EmbedPointsIntoVolume.cxx
#include <vtkActor.h>
#include <vtkContourFilter.h>
#include <vtkGaussianSplatter.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
#include <vtkXMLPolyDataReader.h>
int main(int argc, char* argv[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkPolyData> input;
if (argc == 1) // Generate the data.
{
vtkNew<vtkSphereSource> sphereSource;
sphereSource->SetRadius(.01);
sphereSource->Update();
input->ShallowCopy(sphereSource->GetOutput());
}
else // Read the data from a file.
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(argv[1]);
reader->Update();
input->ShallowCopy(reader->GetOutput());
}
vtkNew<vtkGaussianSplatter> splatter;
splatter->SetInputData(input);
unsigned int n = 200;
splatter->SetSampleDimensions(n, n, n);
splatter->SetRadius(.02);
splatter->SetExponentFactor(-10);
splatter->SetEccentricity(2);
splatter->Update();
vtkNew<vtkContourFilter> isoSurface;
isoSurface->SetInputConnection(splatter->GetOutputPort());
isoSurface->SetValue(0, .95 * splatter->GetRadius());
// Visualize
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(isoSurface->GetOutputPort());
mapper->ScalarVisibilityOff();
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData());
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("EmbedPointsIntoVolume");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("DarkSlateGray").GetData());
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(EmbedPointsIntoVolume)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
FiltersSources
IOXML
ImagingHybrid
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "EmbedPointsIntoVolume: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(EmbedPointsIntoVolume MACOSX_BUNDLE EmbedPointsIntoVolume.cxx )
target_link_libraries(EmbedPointsIntoVolume PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS EmbedPointsIntoVolume
MODULES ${VTK_LIBRARIES}
)
Download and Build EmbedPointsIntoVolume¶
Click here to download EmbedPointsIntoVolume and its CMakeLists.txt file. Once the tarball EmbedPointsIntoVolume.tar has been downloaded and extracted,
cd EmbedPointsIntoVolume/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./EmbedPointsIntoVolume
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.