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DecimatePolyline

Repository source: DecimatePolyline


Description

This example shows how to decimate a polyline.

Other languages

See (PythonicAPI)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

DecimatePolyline.cxx

#include <vtkActor.h>
#include <vtkCellArray.h>
#include <vtkDecimatePolylineFilter.h>
#include <vtkMath.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>

#include <memory>

int main(int, char*[])
{
  const unsigned int numberofpoints = 100;

  vtkNew<vtkPolyData> circle;
  vtkNew<vtkPoints> points;
  vtkNew<vtkCellArray> lines;
  auto lineIndices =
      std::unique_ptr<vtkIdType[]>(new vtkIdType[numberofpoints + 1]);

  for (unsigned int i = 0; i < numberofpoints; i++)
  {
    const double angle = 2.0 * vtkMath::Pi() * static_cast<double>(i) /
        static_cast<double>(numberofpoints);
    points->InsertPoint(static_cast<vtkIdType>(i), cos(angle), sin(angle), 0.);
    lineIndices[i] = static_cast<vtkIdType>(i);
  }
  lineIndices[numberofpoints] = 0;
  lines->InsertNextCell(numberofpoints + 1, lineIndices.get());

  circle->SetPoints(points);
  circle->SetLines(lines);

  vtkNew<vtkPolyDataMapper> c_mapper;
  c_mapper->SetInputData(circle);

  vtkNew<vtkNamedColors> colors;

  vtkNew<vtkActor> c_actor;
  c_actor->SetMapper(c_mapper);
  c_actor->GetProperty()->SetColor(colors->GetColor3d("Banana").GetData());
  c_actor->GetProperty()->SetLineWidth(3);

  vtkNew<vtkDecimatePolylineFilter> decimate;
  decimate->SetInputData(circle);
  decimate->SetTargetReduction(0.95);
  decimate->Update();

  vtkNew<vtkPolyDataMapper> d_mapper;
  d_mapper->SetInputConnection(decimate->GetOutputPort());

  vtkNew<vtkActor> d_actor;
  d_actor->SetMapper(d_mapper);
  d_actor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData());
  d_actor->GetProperty()->SetLineWidth(3);

  vtkNew<vtkRenderer> ren;
  ren->AddActor(c_actor);
  ren->AddActor(d_actor);
  ren->SetBackground(colors->GetColor3d("SlateGray").GetData());

  vtkNew<vtkRenderWindow> renwin;
  renwin->AddRenderer(ren);
  renwin->SetSize(640, 480);
  renwin->SetWindowName("DecimatePolyline");

  vtkNew<vtkRenderWindowInteractor> iren;
  iren->SetRenderWindow(renwin);

  renwin->Render();

  iren->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.12 FATAL_ERROR)

project(DecimatePolyline)

find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  CommonDataModel
  FiltersCore
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)

if (NOT VTK_FOUND)
  message(FATAL_ERROR "DecimatePolyline: Unable to find the VTK build folder.")
endif()

# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(DecimatePolyline MACOSX_BUNDLE DecimatePolyline.cxx )
  target_link_libraries(DecimatePolyline PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS DecimatePolyline
  MODULES ${VTK_LIBRARIES}
)

Download and Build DecimatePolyline

Click here to download DecimatePolyline and its CMakeLists.txt file. Once the tarball DecimatePolyline.tar has been downloaded and extracted,

cd DecimatePolyline/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./DecimatePolyline

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.