ColorDisconnectedRegionsDemo
Repository source: ColorDisconnectedRegionsDemo
Question
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Code¶
ColorDisconnectedRegionsDemo.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkLookupTable.h>
#include <vtkMinimalStandardRandomSequence.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPointData.h>
#include <vtkPolyDataConnectivityFilter.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
// #include <random>
#include <vtksys/SystemTools.hxx>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName);
void RandomColors(vtkLookupTable* lut, int numberOfColors);
} // namespace
int main(int argc, char* argv[])
{
vtkSmartPointer<vtkPolyData> polyData = ReadPolyData(argc > 1 ? argv[1] : "");
vtkNew<vtkNamedColors> colors;
vtkNew<vtkPolyDataConnectivityFilter> connectivityFilter;
connectivityFilter->SetInputData(polyData);
connectivityFilter->SetExtractionModeToAllRegions();
connectivityFilter->ColorRegionsOn();
connectivityFilter->Update();
// Visualize.
auto numberOfRegions = connectivityFilter->GetNumberOfExtractedRegions();
vtkNew<vtkLookupTable> lut;
lut->SetNumberOfTableValues(std::max(numberOfRegions, 10));
lut->Build();
RandomColors(lut, numberOfRegions);
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(connectivityFilter->GetOutputPort());
mapper->SetScalarRange(connectivityFilter->GetOutput()
->GetPointData()
->GetArray("RegionId")
->GetRange());
mapper->SetLookupTable(lut);
mapper->Update();
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
vtkNew<vtkRenderer> renderer;
renderer->UseHiddenLineRemovalOn();
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("Silver").GetData());
// Create a useful view.
renderer->ResetCamera();
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
renderer->GetActiveCamera()->Dolly(1.2);
renderer->ResetCameraClippingRange();
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(640, 480);
renderWindow->SetWindowName("ColorDisconnectedRegions");
vtkNew<vtkInteractorStyleTrackballCamera> style;
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetInteractorStyle(style);
interactor->SetRenderWindow(renderWindow);
renderWindow->Render();
interactor->Initialize();
interactor->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension =
vtksys::SystemTools::GetFilenameLastExtension(std::string(fileName));
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkNew<vtkSphereSource> source;
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
void RandomColors(vtkLookupTable* lut, int numberOfColors)
{
// Fill in a few known colors, the rest will be generated if needed.
vtkNew<vtkNamedColors> colors;
lut->SetTableValue(0, colors->GetColor4d("Gold").GetData());
lut->SetTableValue(1, colors->GetColor4d("Banana").GetData());
lut->SetTableValue(2, colors->GetColor4d("Tomato").GetData());
lut->SetTableValue(3, colors->GetColor4d("Wheat").GetData());
lut->SetTableValue(4, colors->GetColor4d("Lavender").GetData());
lut->SetTableValue(5, colors->GetColor4d("Flesh").GetData());
lut->SetTableValue(6, colors->GetColor4d("Raspberry").GetData());
lut->SetTableValue(7, colors->GetColor4d("Salmon").GetData());
lut->SetTableValue(8, colors->GetColor4d("Mint").GetData());
lut->SetTableValue(9, colors->GetColor4d("Peacock").GetData());
// If the number of colors is larger than the number of specified colors,
// generate some random colors.
vtkNew<vtkMinimalStandardRandomSequence> randomSequence;
randomSequence->SetSeed(4355412);
if (numberOfColors > 9)
{
for (auto i = 10; i < numberOfColors; ++i)
{
double r, g, b;
r = randomSequence->GetRangeValue(0.6, 1.0);
randomSequence->Next();
g = randomSequence->GetRangeValue(0.6, 1.0);
randomSequence->Next();
b = randomSequence->GetRangeValue(0.6, 1.0);
randomSequence->Next();
lut->SetTableValue(i, r, g, b, 1.0);
}
}
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ColorDisconnectedRegionsDemo)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
FiltersSources
IOGeometry
IOLegacy
IOPLY
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ColorDisconnectedRegionsDemo: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ColorDisconnectedRegionsDemo MACOSX_BUNDLE ColorDisconnectedRegionsDemo.cxx )
target_link_libraries(ColorDisconnectedRegionsDemo PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ColorDisconnectedRegionsDemo
MODULES ${VTK_LIBRARIES}
)
Download and Build ColorDisconnectedRegionsDemo¶
Click here to download ColorDisconnectedRegionsDemo and its CMakeLists.txt file. Once the tarball ColorDisconnectedRegionsDemo.tar has been downloaded and extracted,
cd ColorDisconnectedRegionsDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ColorDisconnectedRegionsDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.