CellsInsideObject
Repository source: CellsInsideObject
Description¶
This example illustrates how to extract the cells that exist inside a closed surface. It uses vtkSelectEnclosedPoints to mark points that are inside and outside the surface. vtkMultiThreshold is used to extract the three meshes into three vtkMultiBlockDataSet's. The cells completely outside are shown in crimson, completely inside are yellow and border cells are green. A translucent copy of the closed surface helps illustrate the selection process.
If two polydata datasets are provided, the example uses the second as the closed surface. If only one dataset is provided, the closed surface is generated by rotating the first dataset by 90 degrees around its Y axis.
Info
The example is run with src/Testing/Data/cow.g
.
Warning
The surface that contains cells must be closed and manifold. The example does not check for this. Run ClosedSurface to check your surface.
Other languages
See (Python), (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
CellsInsideObject.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkDataSetMapper.h>
#include <vtkMultiBlockDataSet.h>
#include <vtkMultiThreshold.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSelectEnclosedPoints.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include <vtkUnstructuredGrid.h>
// Readers
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkPolyData.h>
#include <vtkSphereSource.h>
#include <algorithm> // For transform()
#include <cctype> // For to_lower
#include <iostream>
#include <string> // For find_last_of()
#include <vector>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(std::string const& fileName);
}
int main(int argc, char* argv[])
{
// Read the polyData's
auto polyData1 = ReadPolyData(argc > 1 ? argv[1] : "");
;
auto polyData = ReadPolyData(argc > 2 ? argv[2] : "");
;
vtkSmartPointer<vtkPolyData> polyData2;
vtkNew<vtkTransform> transform;
vtkNew<vtkTransformPolyDataFilter> transformPD;
// If only one polydata is present, generate a second polydata by
// rotating the orginal about its center.
if (argc < 3)
{
std::cout << "Generating modified polyData1" << std::endl;
double center[3];
polyData1->GetCenter(center);
transform->Translate(center[0], center[1], center[2]);
transform->RotateY(90.0);
transform->Translate(-center[0], -center[1], -center[2]);
transformPD->SetTransform(transform);
transformPD->SetInputData(polyData1);
transformPD->Update();
polyData2 = transformPD->GetOutput();
}
else
{
polyData2 = polyData;
}
// Mark points inside with 1 and outside with a 0
vtkNew<vtkSelectEnclosedPoints> select;
select->SetInputData(polyData1);
select->SetSurfaceData(polyData2);
// Extract three meshes, one completely inside, one completely
// outside and on the border between the inside and outside.
vtkNew<vtkMultiThreshold> threshold;
// Outside points have a 0 value in ALL points of a cell
int outsideId = threshold->AddBandpassIntervalSet(
0, 0, vtkDataObject::FIELD_ASSOCIATION_POINTS, "SelectedPoints", 0, 1);
// Inside points have a 1 value in ALL points of a cell
int insideId = threshold->AddBandpassIntervalSet(
1, 1, vtkDataObject::FIELD_ASSOCIATION_POINTS, "SelectedPoints", 0, 1);
// Border points have a 0 or a 1 in at least one point of a cell
int borderId = threshold->AddIntervalSet(
0, 1, vtkMultiThreshold::OPEN, vtkMultiThreshold::OPEN,
vtkDataObject::FIELD_ASSOCIATION_POINTS, "SelectedPoints", 0, 0);
threshold->SetInputConnection(select->GetOutputPort());
// Select the intervals to be output
threshold->OutputSet(outsideId);
threshold->OutputSet(insideId);
threshold->OutputSet(borderId);
threshold->Update();
// Visualize
vtkNew<vtkNamedColors> colors;
vtkColor3d outsideColor = colors->GetColor3d("Crimson");
vtkColor3d insideColor = colors->GetColor3d("Banana");
vtkColor3d borderColor = colors->GetColor3d("Mint");
vtkColor3d surfaceColor = colors->GetColor3d("Peacock");
vtkColor3d backgroundColor = colors->GetColor3d("Silver");
// Outside
vtkNew<vtkDataSetMapper> outsideMapper;
outsideMapper->SetInputData(dynamic_cast<vtkUnstructuredGrid*>(
vtkMultiBlockDataSet::SafeDownCast(
threshold->GetOutput()->GetBlock(outsideId))
->GetBlock(0)));
outsideMapper->ScalarVisibilityOff();
vtkNew<vtkActor> outsideActor;
outsideActor->SetMapper(outsideMapper);
outsideActor->GetProperty()->SetDiffuseColor(outsideColor.GetData());
outsideActor->GetProperty()->SetSpecular(.6);
outsideActor->GetProperty()->SetSpecularPower(30);
// Inside
vtkNew<vtkDataSetMapper> insideMapper;
insideMapper->SetInputData(dynamic_cast<vtkUnstructuredGrid*>(
vtkMultiBlockDataSet::SafeDownCast(
threshold->GetOutput()->GetBlock(insideId))
->GetBlock(0)));
insideMapper->ScalarVisibilityOff();
vtkNew<vtkActor> insideActor;
insideActor->SetMapper(insideMapper);
insideActor->GetProperty()->SetDiffuseColor(insideColor.GetData());
insideActor->GetProperty()->SetSpecular(.6);
insideActor->GetProperty()->SetSpecularPower(30);
insideActor->GetProperty()->EdgeVisibilityOn();
// Border
vtkNew<vtkDataSetMapper> borderMapper;
borderMapper->SetInputData(dynamic_cast<vtkUnstructuredGrid*>(
vtkMultiBlockDataSet::SafeDownCast(
threshold->GetOutput()->GetBlock(borderId))
->GetBlock(0)));
borderMapper->ScalarVisibilityOff();
vtkNew<vtkActor> borderActor;
borderActor->SetMapper(borderMapper);
borderActor->GetProperty()->SetDiffuseColor(borderColor.GetData());
borderActor->GetProperty()->SetSpecular(.6);
borderActor->GetProperty()->SetSpecularPower(30);
borderActor->GetProperty()->EdgeVisibilityOn();
vtkNew<vtkDataSetMapper> surfaceMapper;
surfaceMapper->SetInputData(polyData2);
surfaceMapper->ScalarVisibilityOff();
// Surface of object containing cell
vtkNew<vtkActor> surfaceActor;
surfaceActor->SetMapper(surfaceMapper);
surfaceActor->GetProperty()->SetDiffuseColor(surfaceColor.GetData());
surfaceActor->GetProperty()->SetOpacity(.1);
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(640, 480);
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->SetBackground(backgroundColor.GetData());
renderer->UseHiddenLineRemovalOn();
renderer->AddActor(surfaceActor);
renderer->AddActor(outsideActor);
renderer->AddActor(insideActor);
renderer->AddActor(borderActor);
renderWindow->SetWindowName("CellsInsideObject");
renderWindow->Render();
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
renderer->GetActiveCamera()->Dolly(1.25);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(std::string const& fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension = "";
if (fileName.find_last_of(".") != std::string::npos)
{
extension = fileName.substr(fileName.find_last_of("."));
}
// Make the extension lowercase
std::transform(extension.begin(), extension.end(), extension.begin(),
::tolower);
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else
{
// Return a polydata sphere if the extension is unknown.
vtkNew<vtkSphereSource> source;
source->SetThetaResolution(20);
source->SetPhiResolution(11);
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(CellsInsideObject)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
CommonTransforms
FiltersGeneral
FiltersModeling
FiltersSources
IOGeometry
IOLegacy
IOPLY
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "CellsInsideObject: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(CellsInsideObject MACOSX_BUNDLE CellsInsideObject.cxx )
target_link_libraries(CellsInsideObject PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CellsInsideObject
MODULES ${VTK_LIBRARIES}
)
Download and Build CellsInsideObject¶
Click here to download CellsInsideObject and its CMakeLists.txt file. Once the tarball CellsInsideObject.tar has been downloaded and extracted,
cd CellsInsideObject/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CellsInsideObject
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.