ExtractSurface
Repository source: ExtractSurface
Description¶
This example loosely follows the most excellent paper by Curless and Levoy: "A Volumetric Method for Building Complex Models from Range Images." First it estimates normals from the points, then creates a signed distance field, followed by surface extraction of the zero-level set of the distance field.
If the example is run without an argument, the example uses random points on a spherical shell. With a filename, the example uses the points on the vtkPolyData.
The image was created using the Armadillo dataset, src/Testing/Data/Armadillo.ply
.
Info
CompareExtractSurface compares three surface extraction algorithms.
Seealso
PowercrustExtractSurface reconstructs surfaces and is implemented as a VTK remote module. PoissonExtractSurface reconstructs surfaces and is implemented as a VTK remote module.
Warning
If you experience extraneous lines in the reconstruction, update your VTK. A patch was made on September 5, 2017 to correct the issue.
Other languages
See (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ExtractSurface.cxx
#include <vtkCamera.h>
#include <vtkExtractSurface.h>
#include <vtkMinimalStandardRandomSequence.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPCANormalEstimation.h>
#include <vtkPointData.h>
#include <vtkPointSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSignedDistance.h>
#include <vtkSmartPointer.h>
#include <vtksys/SystemTools.hxx>
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName);
}
int main(int argc, char* argv[])
{
auto polyData = ReadPolyData(argc > 1 ? argv[1] : "");
std::cout << "# of points: " << polyData->GetNumberOfPoints() << std::endl;
double bounds[6];
polyData->GetBounds(bounds);
double range[3];
for (int i = 0; i < 3; ++i)
{
range[i] = bounds[2 * i + 1] - bounds[2 * i];
}
int sampleSize = polyData->GetNumberOfPoints() * 0.00005;
if (sampleSize < 10)
{
sampleSize = 10;
}
std::cout << "Sample size is: " << sampleSize << std::endl;
// Do we need to estimate normals?
vtkNew<vtkSignedDistance> distance;
if (polyData->GetPointData()->GetNormals())
{
std::cout << "Using normals from input file" << std::endl;
distance->SetInputData(polyData);
}
else
{
std::cout << "Estimating normals using PCANormalEstimation" << std::endl;
vtkNew<vtkPCANormalEstimation> normals;
normals->SetInputData(polyData);
normals->SetSampleSize(sampleSize);
normals->SetNormalOrientationToGraphTraversal();
normals->FlipNormalsOn();
distance->SetInputConnection(normals->GetOutputPort());
}
std::cout << "Range: " << range[0] << ", " << range[1] << ", " << range[2]
<< std::endl;
int dimension = 256;
double radius;
radius = std::max(std::max(range[0], range[1]), range[2]) /
static_cast<double>(dimension) * 4; // ~4 voxels
std::cout << "Radius: " << radius << std::endl;
distance->SetRadius(radius);
distance->SetDimensions(dimension, dimension, dimension);
distance->SetBounds(bounds[0] - range[0] * .1, bounds[1] + range[0] * .1,
bounds[2] - range[1] * .1, bounds[3] + range[1] * .1,
bounds[4] - range[2] * .1, bounds[5] + range[2] * .1);
vtkNew<vtkExtractSurface> surface;
surface->SetInputConnection(distance->GetOutputPort());
surface->SetRadius(radius * .99);
surface->Update();
vtkNew<vtkPolyDataMapper> surfaceMapper;
surfaceMapper->SetInputConnection(surface->GetOutputPort());
vtkNew<vtkNamedColors> colors;
vtkNew<vtkProperty> back;
back->SetColor(colors->GetColor3d("Banana").GetData());
vtkNew<vtkActor> surfaceActor;
surfaceActor->SetMapper(surfaceMapper);
surfaceActor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData());
surfaceActor->SetBackfaceProperty(back);
// Create graphics stuff.
vtkNew<vtkRenderer> ren1;
ren1->SetBackground(colors->GetColor3d("SlateGray").GetData());
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(ren1);
renWin->SetSize(512, 512);
renWin->SetWindowName("ExtractSurface");
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renWin);
// Add the actors to the renderer,set the background and size.
ren1->AddActor(surfaceActor);
// Generate an interesting view.
ren1->ResetCamera();
ren1->GetActiveCamera()->Azimuth(120);
ren1->GetActiveCamera()->Elevation(30);
ren1->GetActiveCamera()->Dolly(1.0);
ren1->ResetCameraClippingRange();
renWin->Render();
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(const char* fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension =
vtksys::SystemTools::GetFilenameExtension(std::string(fileName));
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName);
reader->Update();
polyData = reader->GetOutput();
}
else
{
vtkNew<vtkMinimalStandardRandomSequence> randomSequence;
randomSequence->SetSeed(8775070);
vtkNew<vtkPointSource> points;
points->SetNumberOfPoints(1000);
points->SetRadius(1.0);
double x, y, z;
// random position
x = randomSequence->GetRangeValue(-1.0, 1.0);
randomSequence->Next();
y = randomSequence->GetRangeValue(-1.0, 1.0);
randomSequence->Next();
z = randomSequence->GetRangeValue(-1.0, 1.0);
randomSequence->Next();
points->SetCenter(x, y, z);
points->SetDistributionToShell();
points->Update();
polyData = points->GetOutput();
}
return polyData;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ExtractSurface)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersPoints
FiltersSources
IOGeometry
IOLegacy
IOPLY
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ExtractSurface: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ExtractSurface MACOSX_BUNDLE ExtractSurface.cxx )
target_link_libraries(ExtractSurface PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ExtractSurface
MODULES ${VTK_LIBRARIES}
)
Download and Build ExtractSurface¶
Click here to download ExtractSurface and its CMakeLists.txt file. Once the tarball ExtractSurface.tar has been downloaded and extracted,
cd ExtractSurface/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ExtractSurface
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.