Diagram
Repository source: Diagram
Description¶
This example show how to create a custom vtkChartXY by providing a subclass of vtkContextItem.
Also, the example uses vtkColorSeries to specify the colors of the diagram's boxes. The vtkColorSeries scheme can be specified on the command line. If an unknown scheme is used, a list of valid schemes is provided.
Question
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Code¶
Diagram.cxx
#include <vtkBrush.h>
#include <vtkColorSeries.h>
#include <vtkContext2D.h>
#include <vtkContextActor.h>
#include <vtkContextItem.h>
#include <vtkContextScene.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkObjectFactory.h>
#include <vtkPen.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkTextProperty.h>
namespace {
//----------------------------------------------------------------------------
class APIDiagram : public vtkContextItem
{
public:
static APIDiagram* New();
vtkTypeMacro(APIDiagram, vtkContextItem);
APIDiagram()
{
this->ColorSeries = vtkSmartPointer<vtkColorSeries>::New();
this->ColorSchemeName = "Brewer Diverging Spectral (7)";
this->ColorSeries->SetColorSchemeByName(this->ColorSchemeName);
}
// Paint event for the chart, called whenever the chart needs to be drawn.
virtual bool Paint(vtkContext2D* painter) override;
void SetColorSchemeName(std::string seriesName)
{
this->ColorSeries->SetColorSchemeByName(seriesName);
if (this->ColorSeries->GetColorScheme() >
vtkColorSeries::BREWER_QUALITATIVE_SET3)
{
this->PrintColorSchemes();
}
}
void PrintColorSchemes(ostream& os = std::cout)
{
int saveId = this->ColorSeries->GetColorScheme();
for (unsigned int i = 0; i < vtkColorSeries::BREWER_QUALITATIVE_SET3; ++i)
{
this->ColorSeries->SetColorScheme(i);
os << this->ColorSeries->GetColorSchemeName() << std::endl;
}
this->ColorSeries->SetColorScheme(saveId);
}
protected:
vtkSmartPointer<vtkColorSeries> ColorSeries;
std::string ColorSchemeName;
};
} // namespace
//----------------------------------------------------------------------------
int main(int argc, char* argv[])
{
std::string colorSchemeName = "Brewer Diverging Brown-Blue-Green (7)";
if (argc > 1)
{
colorSchemeName = std::string(argv[1]);
}
// Set up a 2D chart actor, APIDiagram object andn add them to the renderer.
vtkNew<APIDiagram> diagram;
diagram->SetColorSchemeName(colorSchemeName);
vtkNew<vtkContextActor> actor;
actor->GetScene()->AddItem(diagram);
vtkNew<vtkNamedColors> colors;
vtkNew<vtkRenderer> renderer;
renderer->SetBackground(colors->GetColor3d("Tan").GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetSize(800, 600);
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("Diagram");
renderer->AddActor(actor);
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
renderWindow->SetMultiSamples(0);
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
// Make our new derived class to draw a diagram.
vtkStandardNewMacro(APIDiagram);
// This function draws our API diagram
bool APIDiagram::Paint(vtkContext2D* painter)
{
// Drawing a hard wired diagram 800x600 as a demonstration of the 2D API.
painter->GetTextProp()->SetVerticalJustificationToCentered();
painter->GetTextProp()->SetJustificationToCentered();
painter->GetTextProp()->SetColor(0.0, 0.0, 0.0);
painter->GetTextProp()->SetFontSize(24);
painter->GetPen()->SetColor(0, 0, 0);
unsigned int c = 0;
painter->GetBrush()->SetColor(
(this->ColorSeries->GetColorRepeating(c)).GetData());
c++;
painter->DrawRect(100, 50, 200, 100);
painter->DrawString(200, 100, "OpenGL");
painter->GetBrush()->SetColor(
(this->ColorSeries->GetColorRepeating(c)).GetData());
c++;
painter->DrawRect(300, 50, 200, 100);
painter->DrawString(400, 100, "Others?");
painter->GetBrush()->SetColor(
(this->ColorSeries->GetColorRepeating(c)).GetData());
c++;
painter->DrawRect(500, 50, 200, 100);
painter->DrawString(600, 100, "Others?");
painter->GetBrush()->SetColor(
(this->ColorSeries->GetColorRepeating(c)).GetData());
c++;
painter->DrawRect(100, 150, 600, 100);
painter->DrawString(400, 200, "2D API");
painter->GetBrush()->SetColor(
(this->ColorSeries->GetColorRepeating(c)).GetData());
c++;
painter->DrawRect(100, 250, 600, 200);
painter->DrawString(400, 400, "Canvas API");
painter->GetBrush()->SetColor(
(this->ColorSeries->GetColorRepeating(c)).GetData());
c++;
painter->DrawRect(100, 250, 300, 100);
painter->DrawString(250, 300, "Point Mark");
painter->GetBrush()->SetColor(
(this->ColorSeries->GetColorRepeating(c)).GetData());
painter->DrawRect(100, 450, 600, 100);
painter->DrawString(400, 500, "Canvas View");
return true;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(Diagram)
find_package(VTK COMPONENTS
CommonColor
CommonCore
InteractionStyle
RenderingContext2D
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "Diagram: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(Diagram MACOSX_BUNDLE Diagram.cxx )
target_link_libraries(Diagram PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Diagram
MODULES ${VTK_LIBRARIES}
)
Download and Build Diagram¶
Click here to download Diagram and its CMakeLists.txt file. Once the tarball Diagram.tar has been downloaded and extracted,
cd Diagram/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Diagram
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.