ChartsOn3DScene
Repository source: ChartsOn3DScene
Description¶
This example illustrates how to combine a 3D scene with a vtkChartXY.
Question
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Code¶
ChartsOn3DScene.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkChartXY.h>
#include <vtkContextActor.h>
#include <vtkContextScene.h>
#include <vtkCubeSource.h>
#include <vtkFloatArray.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPlotPoints.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkTable.h>
#include <vtkVersion.h>
#if VTK_VERSION_NUMBER >= 90220220630ULL
#define VTK_HAS_SETCOLORF 1
#endif
//----------------------------------------------------------------------------
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkRenderWindow> renwin;
renwin->SetMultiSamples(4);
renwin->SetSize(640, 480);
renwin->SetWindowName("ChartsOn3DScene");
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renwin);
vtkNew<vtkRenderer> renderer;
renderer->SetBackground(colors->GetColor4d("seagreen").GetData());
renwin->AddRenderer(renderer);
renderer->ResetCamera();
renderer->GetActiveCamera()->SetPosition(1.0, 1.0, -4.0);
renderer->GetActiveCamera()->Azimuth(40);
// Cube Source 1
vtkNew<vtkCubeSource> cube;
vtkNew<vtkPolyDataMapper> cubeMapper;
cubeMapper->SetInputConnection(cube->GetOutputPort());
vtkNew<vtkActor> cubeActor;
cubeActor->SetMapper(cubeMapper);
cubeActor->GetProperty()->SetColor(colors->GetColor4d("peacock").GetData());
renderer->AddActor(cubeActor);
cubeActor->GetProperty()->SetRepresentationToSurface();
// Now the chart,
vtkNew<vtkChartXY> chart;
vtkNew<vtkContextScene> chartScene;
vtkNew<vtkContextActor> chartActor;
chart->SetAutoSize(false);
chart->SetSize(vtkRectf(0.0, 0.0, 320, 220));
chartScene->AddItem(chart);
chartActor->SetScene(chartScene);
// Both needed.
renderer->AddActor(chartActor);
chartScene->SetRenderer(renderer);
// Create a table with some points in it.
vtkNew<vtkTable> table;
vtkNew<vtkFloatArray> arrX;
arrX->SetName("X Axis");
table->AddColumn(arrX);
vtkNew<vtkFloatArray> arrC;
arrC->SetName("Cosine");
table->AddColumn(arrC);
vtkNew<vtkFloatArray> arrS;
arrS->SetName("Sine");
table->AddColumn(arrS);
vtkNew<vtkFloatArray> arrT;
arrT->SetName("Tan");
table->AddColumn(arrT);
// Test charting with a few more points...
int numPoints = 69;
float inc = 7.5 / (numPoints - 1.0);
table->SetNumberOfRows(numPoints);
for (int i = 0; i < numPoints; ++i)
{
table->SetValue(i, 0, i * inc);
table->SetValue(i, 1, cos(i * inc) + 0.0);
table->SetValue(i, 2, sin(i * inc) + 0.0);
table->SetValue(i, 3, tan(i * inc) + 0.5);
}
// Add multiple line plots, setting the colors etc.
vtkColor3d color3d = colors->GetColor3d("banana");
vtkPlot* points = chart->AddPlot(vtkChart::POINTS);
#if VTK_HAS_SETCOLORF
points->SetInputData(table, 0, 1);
points->SetColorF(color3d.GetRed(), color3d.GetGreen(), color3d.GetBlue());
points->SetWidth(1.0);
dynamic_cast<vtkPlotPoints*>(points)->SetMarkerStyle(vtkPlotPoints::CROSS);
points = chart->AddPlot(vtkChart::POINTS);
points->SetInputData(table, 0, 2);
points->SetColorF(color3d.GetRed(), color3d.GetGreen(), color3d.GetBlue());
points->SetWidth(1.0);
dynamic_cast<vtkPlotPoints*>(points)->SetMarkerStyle(vtkPlotPoints::PLUS);
points = chart->AddPlot(vtkChart::POINTS);
points->SetInputData(table, 0, 3);
points->SetColorF(color3d.GetRed(), color3d.GetGreen(), color3d.GetBlue());
points->SetWidth(1.0);
#else
points->SetInputData(table, 0, 1);
points->SetColor(color3d.GetRed(), color3d.GetGreen(), color3d.GetBlue());
points->SetWidth(1.0);
dynamic_cast<vtkPlotPoints*>(points)->SetMarkerStyle(vtkPlotPoints::CROSS);
points = chart->AddPlot(vtkChart::POINTS);
points->SetInputData(table, 0, 2);
points->SetColor(color3d.GetRed(), color3d.GetGreen(), color3d.GetBlue());
points->SetWidth(1.0);
dynamic_cast<vtkPlotPoints*>(points)->SetMarkerStyle(vtkPlotPoints::PLUS);
points = chart->AddPlot(vtkChart::POINTS);
points->SetInputData(table, 0, 3);
points->SetColor(color3d.GetRed(), color3d.GetGreen(), color3d.GetBlue());
points->SetWidth(1.0);
#endif
renwin->SetMultiSamples(0);
renwin->Render();
iren->Initialize();
iren->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ChartsOn3DScene)
find_package(VTK COMPONENTS
ChartsCore
CommonColor
CommonCore
CommonDataModel
FiltersSources
InteractionStyle
RenderingContext2D
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ChartsOn3DScene: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ChartsOn3DScene MACOSX_BUNDLE ChartsOn3DScene.cxx )
target_link_libraries(ChartsOn3DScene PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ChartsOn3DScene
MODULES ${VTK_LIBRARIES}
)
Download and Build ChartsOn3DScene¶
Click here to download ChartsOn3DScene and its CMakeLists.txt file. Once the tarball ChartsOn3DScene.tar has been downloaded and extracted,
cd ChartsOn3DScene/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ChartsOn3DScene
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.