MarchingSquares
Repository source: MarchingSquares
Other languages
See (CSharp)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
MarchingSquares.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkDataSetMapper.h>
#include <vtkMarchingSquares.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPNGReader.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int argc, char* argv[])
{
  vtkNew<vtkNamedColors> colors;
  std::string inputFileName;
  if (argc > 1)
  {
    inputFileName = argv[1];
  }
  int isoValue = 500;
  if (argc > 2)
  {
    isoValue = atoi(argv[2]);
  }
  vtkNew<vtkPNGReader> reader;
  if (!reader->CanReadFile(inputFileName.c_str()))
  {
    std::cerr << "Error: Could not read " << inputFileName << ".\n";
    return EXIT_FAILURE;
  }
  reader->SetFileName(inputFileName.c_str());
  reader->Update();
  vtkNew<vtkMarchingSquares> iso;
  iso->SetInputConnection(reader->GetOutputPort());
  iso->SetValue(0, isoValue);
  vtkNew<vtkDataSetMapper> isoMapper;
  isoMapper->SetInputConnection(iso->GetOutputPort());
  isoMapper->ScalarVisibilityOff();
  vtkNew<vtkActor> isoActor;
  isoActor->SetMapper(isoMapper);
  isoActor->GetProperty()->SetColor(colors->GetColor3d("Yellow").GetData());
  // Standard rendering classes
  vtkNew<vtkRenderer> renderer;
  vtkNew<vtkRenderWindow> renWin;
  renWin->SetMultiSamples(0);
  renWin->AddRenderer(renderer);
  renWin->SetWindowName("MarchingSquares");
  vtkNew<vtkRenderWindowInteractor> iren;
  iren->SetRenderWindow(renWin);
  renderer->AddActor(isoActor);
  // Standard testing code.
  renderer->SetBackground(colors->GetColor3d("MidnightBlue").GetData());
  renWin->SetSize(300, 300);
  vtkCamera* camera = renderer->GetActiveCamera();
  renderer->ResetCamera();
  camera->Azimuth(180);
  renWin->Render();
  iren->Initialize();
  iren->Start();
  return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(MarchingSquares)
find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  FiltersCore
  IOImage
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "MarchingSquares: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(MarchingSquares MACOSX_BUNDLE MarchingSquares.cxx )
  target_link_libraries(MarchingSquares PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS MarchingSquares
  MODULES ${VTK_LIBRARIES}
)
Download and Build MarchingSquares¶
Click here to download MarchingSquares and its CMakeLists.txt file. Once the tarball MarchingSquares.tar has been downloaded and extracted,
cd MarchingSquares/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./MarchingSquares
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.
