CapClip
Repository source: CapClip
Description¶
This example shows how to generate a "cap" on a clipped vtkPolyData. After clipping with vtkClipPolyData, it uses a clever ''trick'' to convert polylines into polygons. If a polydata file is provided, it will cap it. Otherwise it caps a clipped sphere.
Warning
The clipping is done with a scalar field provided by vtkPlane and results may depend on the resolution of the input vtkPolyData.
Style
This example collects all of the color definition in the beginning of the example. This makes it easier to make changes to the colors without having to search the code.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
CapClip.cxx
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkClipPolyData.h>
#include <vtkDataSetMapper.h>
#include <vtkFeatureEdges.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPlane.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkStripper.h>
#include <vtkXMLPolyDataReader.h>
// Readers
#include <vtkBYUReader.h>
#include <vtkOBJReader.h>
#include <vtkPLYReader.h>
#include <vtkPolyDataReader.h>
#include <vtkSTLReader.h>
#include <vtkXMLPolyDataReader.h>
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(std::string const& fileName);
}
//
// Demonstrate the use of clipping and capping on polyhedral data
//
int main(int argc, char* argv[])
{
// Define colors
vtkNew<vtkNamedColors> colors;
auto backgroundColor = colors->GetColor3d("steel_blue");
auto boundaryColor = colors->GetColor3d("banana");
auto clipColor = colors->GetColor3d("tomato");
// PolyData to process
auto polyData = ReadPolyData(argc > 1 ? argv[1] : "");
vtkNew<vtkPlane> plane;
plane->SetOrigin(polyData->GetCenter());
plane->SetNormal(1.0, -1.0, -1.0);
vtkNew<vtkClipPolyData> clipper;
clipper->SetInputData(polyData);
clipper->SetClipFunction(plane);
clipper->SetValue(0);
clipper->Update();
polyData = clipper->GetOutput();
vtkNew<vtkDataSetMapper> clipMapper;
clipMapper->SetInputData(polyData);
vtkNew<vtkActor> clipActor;
clipActor->SetMapper(clipMapper);
clipActor->GetProperty()->SetDiffuseColor(clipColor.GetData());
clipActor->GetProperty()->SetInterpolationToFlat();
clipActor->GetProperty()->EdgeVisibilityOn();
// Now extract feature edges
vtkNew<vtkFeatureEdges> boundaryEdges;
boundaryEdges->SetInputData(polyData);
boundaryEdges->BoundaryEdgesOn();
boundaryEdges->FeatureEdgesOff();
boundaryEdges->NonManifoldEdgesOff();
boundaryEdges->ManifoldEdgesOff();
vtkNew<vtkStripper> boundaryStrips;
boundaryStrips->SetInputConnection(boundaryEdges->GetOutputPort());
boundaryStrips->Update();
// Change the polylines into polygons
vtkNew<vtkPolyData> boundaryPoly;
boundaryPoly->SetPoints(boundaryStrips->GetOutput()->GetPoints());
boundaryPoly->SetPolys(boundaryStrips->GetOutput()->GetLines());
vtkNew<vtkPolyDataMapper> boundaryMapper;
boundaryMapper->SetInputData(boundaryPoly);
vtkNew<vtkActor> boundaryActor;
boundaryActor->SetMapper(boundaryMapper);
boundaryActor->GetProperty()->SetDiffuseColor(boundaryColor.GetData());
// Create graphics stuff
//
vtkNew<vtkRenderer> renderer;
renderer->SetBackground(backgroundColor.GetData());
renderer->UseHiddenLineRemovalOn();
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(640, 480);
vtkNew<vtkRenderWindowInteractor> interactor;
interactor->SetRenderWindow(renderWindow);
// Add the actors to the renderer, set the background and size
//
renderer->AddActor(clipActor);
renderer->AddActor(boundaryActor);
// Generate an interesting view
//
renderer->ResetCamera();
renderer->GetActiveCamera()->Azimuth(30);
renderer->GetActiveCamera()->Elevation(30);
renderer->GetActiveCamera()->Dolly(1.2);
renderer->ResetCameraClippingRange();
renderWindow->Render();
renderWindow->SetWindowName("CapClip");
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}
namespace {
vtkSmartPointer<vtkPolyData> ReadPolyData(std::string const& fileName)
{
vtkSmartPointer<vtkPolyData> polyData;
std::string extension = "";
if (fileName.find_last_of(".") != std::string::npos)
{
extension = fileName.substr(fileName.find_last_of("."));
}
// Make the extension lowercase
std::transform(extension.begin(), extension.end(), extension.begin(),
::tolower);
if (extension == ".ply")
{
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtp")
{
vtkNew<vtkXMLPolyDataReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".obj")
{
vtkNew<vtkOBJReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".stl")
{
vtkNew<vtkSTLReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".vtk")
{
vtkNew<vtkPolyDataReader> reader;
reader->SetFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else if (extension == ".g")
{
vtkNew<vtkBYUReader> reader;
reader->SetGeometryFileName(fileName.c_str());
reader->Update();
polyData = reader->GetOutput();
}
else
{
// Return a polydata sphere if the extension is unknown.
vtkNew<vtkSphereSource> source;
source->SetThetaResolution(20);
source->SetPhiResolution(11);
source->Update();
polyData = source->GetOutput();
}
return polyData;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(CapClip)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
FiltersSources
IOGeometry
IOLegacy
IOPLY
IOXML
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "CapClip: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(CapClip MACOSX_BUNDLE CapClip.cxx )
target_link_libraries(CapClip PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CapClip
MODULES ${VTK_LIBRARIES}
)
Download and Build CapClip¶
Click here to download CapClip and its CMakeLists.txt file. Once the tarball CapClip.tar has been downloaded and extracted,
cd CapClip/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CapClip
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.