BooleanOperationImplicitFunctions
Repository source: BooleanOperationImplicitFunctions
Description¶
Demonstration on how to perform boolean operations with implicit functions.
Other languages
See (Python), (PythonicAPI)
Question
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Code¶
BooleanOperationImplicitFunctions.cxx
#include <vtkActor.h>
#include <vtkBox.h>
#include <vtkCamera.h>
#include <vtkContourFilter.h>
#include <vtkImplicitBoolean.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSampleFunction.h>
#include <vtkSphere.h>
int main(int argc, char* argv[])
{
// Define colors.
vtkNew<vtkNamedColors> colors;
vtkColor3d actorColor = colors->GetColor3d("AliceBlue");
vtkColor3d EdgeColour = colors->GetColor3d("SteelBlue");
vtkColor3d BackgroundColour = colors->GetColor3d("Silver");
// Create a sphere.
vtkNew<vtkSphere> sphere;
sphere->SetCenter(1.0, 0.0, 0.0);
sphere->SetRadius(1);
// Create a box.
vtkNew<vtkBox> box;
box->SetBounds(-1, 1, -1, 1, -1, 1);
// Combine the two implicit functions.
vtkNew<vtkImplicitBoolean> boolean;
boolean->SetOperationTypeToDifference();
// boolean->SetOperationTypeToUnion()
// boolean->SetOperationTypeToIntersection()
boolean->AddFunction(box);
boolean->AddFunction(sphere);
// The sample function generates a distance function from the implicit
// function.This is then contoured to get a polygonal surface.
vtkNew<vtkSampleFunction> sample;
sample->SetImplicitFunction(boolean);
sample->SetModelBounds(-1, 2, -1, 1, -1, 1);
sample->SetSampleDimensions(40, 40, 40);
sample->ComputeNormalsOff();
// Contour
vtkNew<vtkContourFilter> surface;
surface->SetInputConnection(sample->GetOutputPort());
surface->SetValue(0, 0.0);
// Create a mapper and an actor.
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(surface->GetOutputPort());
mapper->ScalarVisibilityOff();
vtkNew<vtkActor> actor;
actor->SetMapper(mapper);
actor->GetProperty()->EdgeVisibilityOn();
actor->GetProperty()->SetColor(actorColor.GetData());
actor->GetProperty()->SetEdgeColor(EdgeColour.GetData());
// A renderer and render window.
vtkNew<vtkRenderer> renderer;
renderer->SetBackground(BackgroundColour.GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("BooleanOperationImplicitFunctions");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
// Add the actor.
renderer->AddActor(actor);
// Start
renderer->GetActiveCamera()->SetPosition(5.0, -4.0, 1.6);
renderer->GetActiveCamera()->SetViewUp(0.1, 0.5, 0.9);
renderer->GetActiveCamera()->SetDistance(6.7);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(BooleanOperationImplicitFunctions)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
FiltersCore
ImagingHybrid
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "BooleanOperationImplicitFunctions: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(BooleanOperationImplicitFunctions MACOSX_BUNDLE BooleanOperationImplicitFunctions.cxx )
target_link_libraries(BooleanOperationImplicitFunctions PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS BooleanOperationImplicitFunctions
MODULES ${VTK_LIBRARIES}
)
Download and Build BooleanOperationImplicitFunctions¶
Click here to download BooleanOperationImplicitFunctions and its CMakeLists.txt file. Once the tarball BooleanOperationImplicitFunctions.tar has been downloaded and extracted,
cd BooleanOperationImplicitFunctions/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./BooleanOperationImplicitFunctions
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.