ImageLaplacian
Repository source: ImageLaplacian
Question
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Code¶
ImageLaplacian.cxx
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageLaplacian.h>
#include <vtkImageMandelbrotSource.h>
#include <vtkImageMapper3D.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;
  // Create an image.
  vtkNew<vtkImageMandelbrotSource> source;
  source->Update();
  vtkNew<vtkImageCast> castOriginal;
  castOriginal->SetInputConnection(source->GetOutputPort());
  castOriginal->SetOutputScalarTypeToFloat();
  castOriginal->Update();
  vtkNew<vtkImageLaplacian> laplacianFilter;
  laplacianFilter->SetInputConnection(source->GetOutputPort());
  laplacianFilter->Update();
  vtkNew<vtkImageCast> castLaplacian;
  castLaplacian->SetInputConnection(laplacianFilter->GetOutputPort());
  castLaplacian->SetOutputScalarTypeToFloat();
  castLaplacian->Update();
  // Define viewport ranges.
  // (xmin, ymin, xmax, ymax)
  double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
  double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
  vtkNew<vtkImageActor> originalActor;
  originalActor->GetMapper()->SetInputConnection(castOriginal->GetOutputPort());
  vtkNew<vtkImageActor> laplacianActor;
  laplacianActor->GetMapper()->SetInputConnection(
      castLaplacian->GetOutputPort());
  vtkNew<vtkRenderWindow> renderWindow;
  renderWindow->SetSize(600, 300);
  renderWindow->SetWindowName("ImageLaplacian");
  vtkNew<vtkRenderWindowInteractor> interactor;
  vtkNew<vtkInteractorStyleImage> style;
  interactor->SetInteractorStyle(style);
  interactor->SetRenderWindow(renderWindow);
  // Setup both renderers.
  vtkNew<vtkRenderer> originalRenderer;
  originalRenderer->SetViewport(leftViewport);
  originalRenderer->SetBackground(colors->GetColor3d("Sienna").GetData());
  vtkNew<vtkRenderer> laplacianRenderer;
  laplacianRenderer->SetViewport(rightViewport);
  laplacianRenderer->SetBackground(colors->GetColor3d("RoyalBlue").GetData());
  renderWindow->AddRenderer(originalRenderer);
  renderWindow->AddRenderer(laplacianRenderer);
  originalRenderer->AddActor(originalActor);
  laplacianRenderer->AddActor(laplacianActor);
  originalRenderer->ResetCamera();
  laplacianRenderer->ResetCamera();
  renderWindow->Render();
  interactor->Start();
  return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ImageLaplacian)
find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  ImagingCore
  ImagingGeneral
  ImagingSources
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "ImageLaplacian: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageLaplacian MACOSX_BUNDLE ImageLaplacian.cxx )
  target_link_libraries(ImageLaplacian PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS ImageLaplacian
  MODULES ${VTK_LIBRARIES}
)
Download and Build ImageLaplacian¶
Click here to download ImageLaplacian and its CMakeLists.txt file. Once the tarball ImageLaplacian.tar has been downloaded and extracted,
cd ImageLaplacian/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageLaplacian
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.
