ImageDivergence
Repository source: ImageDivergence
Question
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Code¶
ImageDivergence.cxx
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageDivergence.h>
#include <vtkImageGradient.h>
#include <vtkImageMandelbrotSource.h>
#include <vtkImageMapper3D.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Create an image.
vtkNew<vtkImageMandelbrotSource> source;
source->Update();
vtkNew<vtkImageCast> originalCastFilter;
originalCastFilter->SetInputConnection(source->GetOutputPort());
originalCastFilter->SetOutputScalarTypeToFloat();
originalCastFilter->Update();
// Compute the gradient (to produce a vector field).
vtkNew<vtkImageGradient> gradientFilter;
gradientFilter->SetInputConnection(source->GetOutputPort());
gradientFilter->Update();
vtkNew<vtkImageDivergence> divergenceFilter;
divergenceFilter->SetInputConnection(gradientFilter->GetOutputPort());
divergenceFilter->Update();
vtkNew<vtkImageCast> divergenceCastFilter;
divergenceCastFilter->SetInputConnection(divergenceFilter->GetOutputPort());
divergenceCastFilter->SetOutputScalarTypeToFloat();
divergenceCastFilter->Update();
// Create actors
vtkNew<vtkImageActor> originalActor;
originalActor->GetMapper()->SetInputConnection(
originalCastFilter->GetOutputPort());
vtkNew<vtkImageActor> divergenceActor;
divergenceActor->GetMapper()->SetInputConnection(
divergenceCastFilter->GetOutputPort());
// Define viewport ranges.
// (xmin, ymin, xmax, ymax)
double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup renderers.
vtkNew<vtkRenderer> originalRenderer;
originalRenderer->SetViewport(leftViewport);
originalRenderer->AddActor(originalActor);
originalRenderer->ResetCamera();
originalRenderer->SetBackground(colors->GetColor3d("Sienna").GetData());
vtkNew<vtkRenderer> divergenceRenderer;
divergenceRenderer->SetViewport(rightViewport);
divergenceRenderer->AddActor(divergenceActor);
divergenceRenderer->ResetCamera();
divergenceRenderer->SetBackground(colors->GetColor3d("RoyalBlue").GetData());
// Setup render window.
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetSize(600, 300);
renderWindow->AddRenderer(originalRenderer);
renderWindow->AddRenderer(divergenceRenderer);
renderWindow->SetWindowName("ImageDivergence");
// Setup render window interactor.
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
vtkNew<vtkInteractorStyleImage> style;
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction.
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ImageDivergence)
find_package(VTK COMPONENTS
CommonColor
CommonCore
ImagingCore
ImagingGeneral
ImagingMath
ImagingSources
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ImageDivergence: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageDivergence MACOSX_BUNDLE ImageDivergence.cxx )
target_link_libraries(ImageDivergence PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ImageDivergence
MODULES ${VTK_LIBRARIES}
)
Download and Build ImageDivergence¶
Click here to download ImageDivergence and its CMakeLists.txt file. Once the tarball ImageDivergence.tar has been downloaded and extracted,
cd ImageDivergence/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageDivergence
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.