Cast
Repository source: Cast
Description¶
Cast an image to a different type.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
Cast.cxx
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageData.h>
#include <vtkImageMandelbrotSource.h>
#include <vtkImageMapper3D.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Create a float image.
vtkNew<vtkImageMandelbrotSource> source;
source->Update();
std::cout << source->GetOutput()->GetScalarTypeAsString() << std::endl;
vtkNew<vtkImageCast> castFilter;
castFilter->SetInputConnection(source->GetOutputPort());
castFilter->SetOutputScalarTypeToUnsignedChar();
castFilter->Update();
// Create an actor.
vtkNew<vtkImageActor> actor;
actor->GetMapper()->SetInputConnection(castFilter->GetOutputPort());
// Setup renderer.
vtkNew<vtkRenderer> renderer;
renderer->AddActor(actor);
renderer->SetBackground(colors->GetColor3d("DarkSlateGray").GetData());
renderer->ResetCamera();
// Setup render window.
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("Cast");
// Setup render window interactor.
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
vtkNew<vtkInteractorStyleImage> style;
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction.
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(Cast)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
ImagingCore
ImagingSources
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "Cast: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(Cast MACOSX_BUNDLE Cast.cxx )
target_link_libraries(Cast PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS Cast
MODULES ${VTK_LIBRARIES}
)
Download and Build Cast¶
Click here to download Cast and its CMakeLists.txt file. Once the tarball Cast.tar has been downloaded and extracted,
cd Cast/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Cast
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.