MedianComparison
Repository source: MedianComparison
Description¶
Comparison of Gaussian and Median smoothing for reducing low-probability high-amplitude noise.
Info
See this figure in Chapter 10 the VTK Textbook.
Other languages
See (Python)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
MedianComparison.cxx
#include <vtkCamera.h>
#include <vtkDataArray.h>
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageData.h>
#include <vtkImageGaussianSmooth.h>
#include <vtkImageMapper3D.h>
#include <vtkImageMathematics.h>
#include <vtkImageMedian3D.h>
#include <vtkImageNoiseSource.h>
#include <vtkImageProperty.h>
#include <vtkImageReader2.h>
#include <vtkImageReader2Factory.h>
#include <vtkImageThreshold.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNew.h>
#include <vtkPointData.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vector>
namespace {
void AddShotNoise(vtkImageData* inputImage, vtkImageData* outputImage,
double noiseAmplitude, double noiseFraction, int extent[6]);
}
int main(int argc, char* argv[])
{
// Verify input arguments.
if (argc != 2)
{
std::cout << "Usage: " << argv[0] << " Filename e.g. FullHead.mhd"
<< std::endl;
return EXIT_FAILURE;
}
// Read the image
vtkNew<vtkImageReader2Factory> readerFactory;
vtkSmartPointer<vtkImageReader2> reader;
reader.TakeReference(readerFactory->CreateImageReader2(argv[1]));
reader->SetFileName(argv[1]);
reader->Update();
int scalarRange[2];
scalarRange[0] =
reader->GetOutput()->GetPointData()->GetScalars()->GetRange()[0];
scalarRange[1] =
reader->GetOutput()->GetPointData()->GetScalars()->GetRange()[1];
std::cout << "Range: " << scalarRange[0] << ", " << scalarRange[1]
<< std::endl;
int middleSlice = (reader->GetOutput()->GetExtent()[5] -
reader->GetOutput()->GetExtent()[4]) /
2;
// Work with double images.
vtkNew<vtkImageCast> cast;
cast->SetInputConnection(reader->GetOutputPort());
cast->SetOutputScalarTypeToDouble();
cast->Update();
vtkNew<vtkImageData> originalData;
originalData->DeepCopy(cast->GetOutput());
vtkNew<vtkImageData> noisyData;
AddShotNoise(originalData, noisyData, 2000.0, .1,
reader->GetOutput()->GetExtent());
vtkNew<vtkImageMedian3D> median;
median->SetInputData(noisyData);
median->SetKernelSize(5, 5, 1);
vtkNew<vtkImageGaussianSmooth> gaussian;
gaussian->SetDimensionality(2);
gaussian->SetInputData(noisyData);
gaussian->SetStandardDeviations(2.0, 2.0);
gaussian->SetRadiusFactors(2.0, 2.0);
int colorWindow = (scalarRange[1] - scalarRange[0]) * .8;
int colorLevel = colorWindow / 2;
vtkNew<vtkImageActor> originalActor;
originalActor->GetMapper()->SetInputData(originalData);
originalActor->GetProperty()->SetColorWindow(colorWindow);
originalActor->GetProperty()->SetColorLevel(colorLevel);
originalActor->GetProperty()->SetInterpolationTypeToNearest();
originalActor->SetZSlice(middleSlice);
vtkNew<vtkImageActor> noisyActor;
noisyActor->GetMapper()->SetInputData(noisyData);
noisyActor->GetProperty()->SetColorWindow(colorWindow);
noisyActor->GetProperty()->SetColorLevel(colorLevel);
noisyActor->GetProperty()->SetInterpolationTypeToNearest();
noisyActor->SetZSlice(middleSlice);
vtkNew<vtkImageActor> gaussianActor;
gaussianActor->GetMapper()->SetInputConnection(gaussian->GetOutputPort());
gaussianActor->GetProperty()->SetColorWindow(colorWindow);
gaussianActor->GetProperty()->SetColorLevel(colorLevel);
gaussianActor->GetProperty()->SetInterpolationTypeToNearest();
gaussianActor->SetZSlice(middleSlice);
vtkNew<vtkImageActor> medianActor;
medianActor->GetMapper()->SetInputConnection(median->GetOutputPort());
medianActor->GetProperty()->SetColorWindow(colorWindow);
medianActor->GetProperty()->SetColorLevel(colorLevel);
medianActor->GetProperty()->SetInterpolationTypeToNearest();
medianActor->SetZSlice(middleSlice);
// Setup renderers
vtkNew<vtkRenderer> originalRenderer;
originalRenderer->AddActor(originalActor);
vtkNew<vtkRenderer> noisyRenderer;
noisyRenderer->AddActor(noisyActor);
vtkNew<vtkRenderer> gaussRenderer;
gaussRenderer->AddActor(gaussianActor);
vtkNew<vtkRenderer> medianRenderer;
medianRenderer->AddActor(medianActor);
std::vector<vtkSmartPointer<vtkRenderer>> renderers;
renderers.push_back(originalRenderer);
renderers.push_back(noisyRenderer);
renderers.push_back(gaussRenderer);
renderers.push_back(medianRenderer);
// Setup viewports for the renderers.
int rendererSize = 400;
unsigned int xGridDimensions = 2;
unsigned int yGridDimensions = 2;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetSize(rendererSize * xGridDimensions,
rendererSize * yGridDimensions);
for (int row = 0; row < static_cast<int>(yGridDimensions); row++)
{
for (int col = 0; col < static_cast<int>(xGridDimensions); col++)
{
int index = row * xGridDimensions + col;
// (xmin, ymin, xmax, ymax)
double viewport[4] = {
static_cast<double>(col) / xGridDimensions,
static_cast<double>(yGridDimensions - (row + 1)) / yGridDimensions,
static_cast<double>(col + 1) / xGridDimensions,
static_cast<double>(yGridDimensions - row) / yGridDimensions};
renderers[index]->SetViewport(viewport);
renderWindow->AddRenderer(renderers[index]);
}
}
renderWindow->SetWindowName("MedianComparison");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
vtkNew<vtkInteractorStyleImage> style;
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
// Renderers share one camera.
renderWindow->Render();
renderers[0]->GetActiveCamera()->Dolly(1.5);
renderers[0]->ResetCameraClippingRange();
for (size_t r = 1; r < renderers.size(); ++r)
{
renderers[r]->SetActiveCamera(renderers[0]->GetActiveCamera());
}
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
namespace {
void AddShotNoise(vtkImageData* inputImage, vtkImageData* outputImage,
double noiseAmplitude, double noiseFraction, int extent[6])
{
vtkNew<vtkImageNoiseSource> shotNoiseSource;
shotNoiseSource->SetWholeExtent(extent);
shotNoiseSource->SetMinimum(0.0);
shotNoiseSource->SetMaximum(1.0);
vtkNew<vtkImageThreshold> shotNoiseThresh1;
shotNoiseThresh1->SetInputConnection(shotNoiseSource->GetOutputPort());
shotNoiseThresh1->ThresholdByLower(1.0 - noiseFraction);
shotNoiseThresh1->SetInValue(0);
shotNoiseThresh1->SetOutValue(noiseAmplitude);
vtkNew<vtkImageThreshold> shotNoiseThresh2;
shotNoiseThresh2->SetInputConnection(shotNoiseSource->GetOutputPort());
shotNoiseThresh2->ThresholdByLower(noiseFraction);
shotNoiseThresh2->SetInValue(1.0 - noiseAmplitude);
shotNoiseThresh2->SetOutValue(0.0);
vtkNew<vtkImageMathematics> shotNoise;
shotNoise->SetInputConnection(0, shotNoiseThresh1->GetOutputPort());
shotNoise->SetInputConnection(1, shotNoiseThresh2->GetOutputPort());
shotNoise->SetOperationToAdd();
vtkNew<vtkImageMathematics> add;
add->SetInputData(0, inputImage);
add->SetInputConnection(1, shotNoise->GetOutputPort());
add->SetOperationToAdd();
add->Update();
outputImage->DeepCopy(add->GetOutput());
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(MedianComparison)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
IOImage
ImagingCore
ImagingGeneral
ImagingMath
ImagingSources
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "MedianComparison: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(MedianComparison MACOSX_BUNDLE MedianComparison.cxx )
target_link_libraries(MedianComparison PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS MedianComparison
MODULES ${VTK_LIBRARIES}
)
Download and Build MedianComparison¶
Click here to download MedianComparison and its CMakeLists.txt file. Once the tarball MedianComparison.tar has been downloaded and extracted,
cd MedianComparison/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./MedianComparison
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.