ImageIteratorDemo
Repository source: ImageIteratorDemo
Description¶
vtkImageIterator is an efficient way to access the regions of a vtkImageData. A span in the vrkImageData is a continuous segment of pixels. The NextSpan() method increments the iterator to the next continuous segment.
Question
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Code¶
ImageIteratorDemo.cxx
#include <vtkImageActor.h>
#include <vtkImageData.h>
#include <vtkImageIterator.h>
#include <vtkImageViewer2.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
// Create an image data
vtkNew<vtkImageData> imageData;
// Specify the size of the image data
imageData->SetDimensions(100, 200, 30);
imageData->AllocateScalars(VTK_UNSIGNED_CHAR, 3);
// Fill every entry of the image data with a color
const int* dims = imageData->GetDimensions();
unsigned char* ptr =
static_cast<unsigned char*>(imageData->GetScalarPointer(0, 0, 0));
unsigned char r, g, b, a;
colors->GetColor("Banana", r, g, b, a);
for (int z = 0; z < dims[2]; z++)
{
for (int y = 0; y < dims[1]; y++)
{
for (int x = 0; x < dims[0]; x++)
{
*ptr++ = r;
*ptr++ = g;
*ptr++ = b;
}
}
}
// Define the extent to be modified
int extent[6];
extent[0] = 20;
extent[1] = 50;
extent[2] = 30;
extent[3] = 60;
extent[4] = 10;
extent[5] = 20;
// Set the entries in the region to another color
colors->GetColor("Tomato", r, g, b, a);
vtkImageIterator<unsigned char> it(imageData, extent);
unsigned int counter = 0;
while (!it.IsAtEnd())
{
unsigned char* valIt = it.BeginSpan();
const unsigned char* valEnd = it.EndSpan();
while (valIt != valEnd)
{
// Increment for each component
*valIt++ = r;
*valIt++ = g;
*valIt++ = b;
}
it.NextSpan();
++counter;
}
std::cout << "# of spans: " << counter << std::endl;
std::cout << "Increments: " << imageData->GetIncrements()[0] << ", "
<< imageData->GetIncrements()[1] << ", "
<< imageData->GetIncrements()[2] << std::endl;
vtkIdType incX, incY, incZ;
imageData->GetContinuousIncrements(extent, incX, incY, incZ);
std::cout << "ContinuousIncrements: " << incX << ", " << incY << ", " << incZ
<< std::endl;
// Visualize
vtkNew<vtkImageViewer2> imageViewer;
imageViewer->SetInputData(imageData);
vtkNew<vtkInteractorStyleImage> style;
style->SetInteractionModeToImageSlicing();
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetInteractorStyle(style);
imageViewer->SetupInteractor(renderWindowInteractor);
imageViewer->SetSlice((extent[5] - extent[4]) / 2 + extent[4]);
imageViewer->GetRenderer()->SetBackground(
colors->GetColor3d("Slate_grey").GetData());
imageViewer->GetImageActor()->InterpolateOff();
imageViewer->Render();
imageViewer->GetRenderer()->ResetCamera();
imageViewer->GetRenderWindow()->SetWindowName("ImageIteratorDemo");
imageViewer->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ImageIteratorDemo)
find_package(VTK COMPONENTS
CommonColor
CommonCore
CommonDataModel
InteractionImage
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ImageIteratorDemo: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageIteratorDemo MACOSX_BUNDLE ImageIteratorDemo.cxx )
target_link_libraries(ImageIteratorDemo PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ImageIteratorDemo
MODULES ${VTK_LIBRARIES}
)
Download and Build ImageIteratorDemo¶
Click here to download ImageIteratorDemo and its CMakeLists.txt file. Once the tarball ImageIteratorDemo.tar has been downloaded and extracted,
cd ImageIteratorDemo/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageIteratorDemo
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.