CellIdFromGridCoordinates
Repository source: CellIdFromGridCoordinates
Question
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Code¶
CellIdFromGridCoordinates.cxx
#include <vtkImageData.h>
#include <vtkNew.h>
#include <vtkStructuredData.h>
int main(int, char*[])
{
vtkNew<vtkImageData> grid;
grid->SetOrigin(0, 0, 0);
unsigned int numVoxelsPerDimension =
2; // the number of voxels in each dimension
grid->SetSpacing(1, 1, 1);
int extent[6];
extent[0] = 0;
extent[1] = numVoxelsPerDimension;
extent[2] = 0;
extent[3] = numVoxelsPerDimension;
extent[4] = 0;
extent[5] = numVoxelsPerDimension;
grid->SetExtent(extent);
grid->AllocateScalars(VTK_INT, 1);
for (unsigned int i = 0; i < numVoxelsPerDimension; ++i)
{
for (unsigned int j = 0; j < numVoxelsPerDimension; ++j)
{
for (unsigned int k = 0; k < numVoxelsPerDimension; ++k)
{
int pos[3];
pos[0] = i;
pos[1] = j;
pos[2] = k;
vtkIdType id = vtkStructuredData::ComputeCellIdForExtent(extent, pos);
std::cout << "Cell " << i << " " << j << " " << k << " has id : " << id
<< std::endl;
}
}
}
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(CellIdFromGridCoordinates)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "CellIdFromGridCoordinates: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(CellIdFromGridCoordinates MACOSX_BUNDLE CellIdFromGridCoordinates.cxx )
target_link_libraries(CellIdFromGridCoordinates PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS CellIdFromGridCoordinates
MODULES ${VTK_LIBRARIES}
)
Download and Build CellIdFromGridCoordinates¶
Click here to download CellIdFromGridCoordinates and its CMakeLists.txt file. Once the tarball CellIdFromGridCoordinates.tar has been downloaded and extracted,
cd CellIdFromGridCoordinates/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./CellIdFromGridCoordinates
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.