VRMLImporter
Repository source: VRMLImporter
Description¶
This example loads a wrl file and displays it on the screen. An example file to use is src/Testing/Data/sextant.wrl
.
Seealso
VRMLImporterDemo shows how to add additional pipeline elements to imported polydata.
Warning
The vtkVRMLImporter only imports VRML 2.0 files.
Other languages
See (Java)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
VRMLImporter.cxx
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkVRMLImporter.h>
int main(int argc, char* argv[])
{
if (argc < 2)
{
std::cout << "Required arguments: Filename e.g. sextant.wrl" << std::endl;
return EXIT_FAILURE;
}
std::string filename = argv[1];
std::cout << "Reading " << filename << std::endl;
vtkNew<vtkNamedColors> colors;
vtkNew<vtkRenderer> renderer;
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("VRMLImporter");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindowInteractor->SetRenderWindow(renderWindow);
// VRML Import
vtkNew<vtkVRMLImporter> importer;
importer->SetFileName(filename.c_str());
importer->SetRenderWindow(renderWindow);
importer->Update();
auto actors = renderer->GetActors();
std::cout << "There are " << actors->GetNumberOfItems() << " actors"
<< std::endl;
renderer->SetBackground(colors->GetColor3d("Burlywood").GetData());
renderWindow->SetSize(512, 512);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(VRMLImporter)
find_package(VTK COMPONENTS
CommonColor
CommonCore
IOImport
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "VRMLImporter: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(VRMLImporter MACOSX_BUNDLE VRMLImporter.cxx )
target_link_libraries(VRMLImporter PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS VRMLImporter
MODULES ${VTK_LIBRARIES}
)
Download and Build VRMLImporter¶
Click here to download VRMLImporter and its CMakeLists.txt file. Once the tarball VRMLImporter.tar has been downloaded and extracted,
cd VRMLImporter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VRMLImporter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.